[Novice Mech Designer][]
|
Profession: Novice Mech Designer
|
Specializations: None
|
Design Points: 0
|
Evaluation: Good-for-nothing loser.
|
Evaluation: Good-for-nothing loser.
|
Attributes
|
Strength: 0.6
|
Creativity: 0.3
|
Dexterity: 0.7
|
Concentration: 0.9
|
Endurance: 0.6
|
Neural Aptitude: F
|
Intelligence: 1.2
|
|
|
Skills
|
[Assembly]: Novice
|
None
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Mathematics]: Incompetent
|
None
|
[Mechanics]: Apprentice
|
None
|
[Metallurgy]: Apprentice
|
None
|
[Physics]: Novice
|
None
|
|
|
[5,1]
|
Profession: Novice Mech Designer
|
Specializations: None
|
Design Points: 1012
|
Evaluation: A loser on the right track.
|
Evaluation: A loser on the right track.
|
Attributes
|
Strength: 0.6
|
Creativity: 0.3
|
Dexterity: 0.7
|
Concentration: 1.0
|
Endurance: 0.6
|
Neural Aptitude: F
|
Intelligence: 1.2
|
|
|
Skills
|
[Assembly]: Novice
|
None
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Mathematics]: Incompetent
|
None
|
[Mechanics]: Apprentice
|
None
|
[Metallurgy]: Apprentice
|
None
|
[Physics]: Novice
|
None
|
|
|
[5,2]
|
Profession: Novice Mech Designer
|
Specializations: None
|
Design Points: 12
|
Evaluation: Someone who likes 'em skinny.
|
Evaluation: Someone who likes 'em skinny.
|
Attributes
|
Strength: 0.6
|
Creativity: 1.0
|
Dexterity: 0.7
|
Concentration: 1.0
|
Endurance: 0.6
|
Neural Aptitude: F
|
Intelligence: 1.2
|
|
|
Skills
|
[Assembly]: Novice
|
[3D Printer Proficiency I]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Mathematics]: Incompetent
|
None
|
[Mechanics]: Apprentice
|
[Jury Rigging I] [Speed Tuning I]
|
[Metallurgy]: Apprentice
|
None
|
[Physics]: Novice
|
[Lightweight Armor Optimization I]
|
|
|
|
Profession: Novice Mech Designer
|
Specializations: None
|
Design Points: 113
|
Evaluation: Should pursue a career in designing space shuttles.
|
Evaluation: Should pursue a career in designing space shuttles.
|
Attributes
|
Strength: 0.7
|
Creativity: 1.0
|
Dexterity: 0.7
|
Concentration: 1.0
|
Endurance: 0.6
|
Neural Aptitude: F
|
Intelligence: 1.2
|
|
|
Skills
|
[Assembly]: Novice
|
[3D Printer Proficiency I]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Mathematics]: Incompetent
|
None
|
[Mechanics]: Apprentice
|
[Jury Rigging I] [Speed Tuning I]
|
[Metallurgy]: Apprentice
|
None
|
[Physics]: Novice
|
[Lightweight Armor Optimization I]
|
|
|
|
Profession: Novice Mech Designer
|
Specializations: None
|
Design Points: 98
|
Evaluation: Halfway stepped out of the stupidity cave.
|
Evaluation: Halfway stepped out of the stupidity cave.
|
Attributes
|
Strength: 0.7
|
Creativity: 1.0
|
Dexterity: 0.7
|
Concentration: 1.0
|
Endurance: 0.6
|
Neural Aptitude: F
|
Intelligence: 1.2
|
|
|
Skills
|
[Assembly]: Novice
|
[3D Printer Proficiency I] [Assembler Proficiency I]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Mathematics]: Incompetent
|
None
|
[Mechanics]: Apprentice
|
[Jury Rigging I] [Speed Tuning I]
|
[Metallurgy]: Apprentice
|
None
|
[Physics]: Novice
|
[Lightweight Armor Optimization I]
|
|
|
|
Profession: Novice Mech Designer
|
Specializations: None
|
Design Points: 175
|
Evaluation: An all-rounder in incompetence.
|
Evaluation: An all-rounder in incompetence.
|
Attributes
|
Strength: 0.7
|
Creativity: 1.0
|
Dexterity: 0.7
|
Concentration: 1.0
|
Endurance: 0.6
|
Neural Aptitude: F
|
Intelligence: 1.2
|
|
|
Skills
|
[Assembly]: Novice
|
[3D Printer Proficiency I] [Assembler Proficiency I]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Electrical Engineering]: Novice
|
None
|
[Mathematics]: Incompetent
|
None
|
[Mechanics]: Apprentice
|
[Jury Rigging I] [Speed Tuning I]
|
[Metallurgy]: Apprentice
|
None
|
[Physics]: Novice
|
[Lightweight Armor Optimization I]
|
|
|
|
Profession: Novice Mech Designer
|
Specializations: None
|
Design Points: 74
|
Evaluation: Achieved a step into novice territory.
|
Evaluation: Achieved a step into novice territory.
|
Attributes
|
Strength: 0.7
|
Creativity: 1.0
|
Dexterity: 0.7
|
Concentration: 1.1
|
Endurance: 0.6
|
Neural Aptitude: F
|
Intelligence: 1.2
|
|
|
Skills
|
[Assembly]: Novice
|
[3D Printer Proficiency I] [Assembler Proficiency I]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Electrical Engineering]: Novice
|
None
|
[Mathematics]: Incompetent
|
None
|
[Mechanics]: Apprentice
|
[Jury Rigging I] [Speed Tuning I]
|
[Metallurgy]: Apprentice
|
None
|
[Physics]: Novice
|
[Lightweight Armor Optimization I] [Mediumweight Armor Optimization I]
|
|
|
|
Profession: Novice Mech Designer
|
Specializations: None
|
Design Points: 235
|
Evaluation: Almost reached the standards of an apprentice mech designer.
|
Evaluation: Almost reached the standards of an apprentice mech designer.
|
Attributes
|
Strength: 0.7
|
Creativity: 1.0
|
Dexterity: 0.7
|
Concentration: 1.2
|
Endurance: 0.6
|
Neural Aptitude: F
|
Intelligence: 1.2
|
|
|
Skills
|
[Assembly]: Novice
|
[3D Printer Proficiency I] [Assembler Proficiency I]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Electrical Engineering]: Novice
|
None
|
[Mathematics]: Incompetent
|
None
|
[Mechanics]: Apprentice
|
[Jury Rigging I] [Speed Tuning I]
|
[Metallurgy]: Apprentice
|
None
|
[Physics]: Novice
|
[Lightweight Armor Optimization I] [Mediumweight Armor Optimization I]
|
|
|
|
Profession: Novice Mech Designer
|
Specializations: None
|
Design Points: 1632
|
Evaluation: On the cusp of breaking out of pure stupidity.
|
Evaluation: On the cusp of breaking out of pure stupidity.
|
Attributes
|
Strength: 0.7
|
Creativity: 1.0
|
Dexterity: 0.7
|
Concentration: 1.2
|
Endurance: 0.7
|
Neural Aptitude: F
|
Intelligence: 1.2
|
|
|
Skills
|
[Assembly]: Apprentice
|
[3D Printer Proficiency I] [Assembler Proficiency I]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Electrical Engineering]: Novice
|
None
|
[Mathematics]: Incompetent
|
None
|
[Mechanics]: Apprentice
|
[Jury Rigging II] [Speed Tuning I]
|
[Metallurgy]: Apprentice
|
None
|
[Metaphysics]: Incompetent
|
None
|
[Physics]: Novice
|
[Lightweight Armor Optimization I] [Mediumweight Armor Optimization I]
|
|
|
|
Profession: Novice Mech Designer
|
Specializations: None
|
Design Points: 304
|
Evaluation: An ugly carp about to leap the retarded dragon gate.
|
Evaluation: An ugly carp about to leap the retarded dragon gate.
|
Attributes
|
Strength: 0.7
|
Creativity: 1.0
|
Dexterity: 0.7
|
Concentration: 1.2
|
Endurance: 0.7
|
Neural Aptitude: F
|
Intelligence: 1.2
|
|
|
Skills
|
[Assembly]: Apprentice
|
[3D Printer Proficiency II] [Assembler Proficiency II]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Electrical Engineering]: Novice
|
None
|
[Mathematics]: Incompetent
|
None
|
[Mechanics]: Apprentice
|
[Jury Rigging II] [Speed Tuning I]
|
[Metallurgy]: Apprentice
|
None
|
[Metaphysics]: Incompetent
|
None
|
[Physics]: Novice
|
[Lightweight Armor Optimization I] [Mediumweight Armor Optimization II]
|
|
|
|
Profession: Novice Mech Designer
|
Specializations: None
|
Design Points: 2136
|
Evaluation: A stalled mech designer languishing at the entry gates.
|
Evaluation: A stalled mech designer languishing at the entry gates.
|
Attributes
|
Strength: 0.7
|
Creativity: 1.0
|
Dexterity: 0.7
|
Concentration: 1.7
|
Endurance: 0.7
|
Neural Aptitude: F
|
Intelligence: 1.2
|
|
|
Skills
|
[Assembly]: Apprentice
|
[3D Printer Proficiency II] [Assembler Proficiency II]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Electrical Engineering]: Novice
|
None
|
[Mathematics]: Incompetent
|
None
|
[Mechanics]: Apprentice
|
[Jury Rigging II] [Speed Tuning II]
|
[Metallurgy]: Apprentice
|
None
|
[Metaphysics]: Incompetent
|
None
|
[Physics]: Novice
|
[Lightweight Armor Optimization I] [Mediumweight Armor Optimization II]
|
|
|
|
Profession: Novice Mech Designer
|
Specializations: None
|
Design Points: 74
|
Evaluation: A novice about to spread his wings.
|
Evaluation: A novice about to spread his wings.
|
Attributes
|
Strength: 0.7
|
Creativity: 1.0
|
Dexterity: 0.7
|
Concentration: 1.7
|
Endurance: 0.7
|
Neural Aptitude: F
|
Intelligence: 1.2
|
|
|
Skills
|
[Assembly]: Apprentice
|
[3D Printer Proficiency II] [Assembler Proficiency II]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Electrical Engineering]: Novice
|
None
|
[Mathematics]: Incompetent
|
None
|
[Mechanics]: Journeyman
|
[Jury Rigging II] [Speed Tuning III]
|
[Metallurgy]: Journeyman
|
[Alloy Compression I]
|
[Metaphysics]: Incompetent
|
None
|
[Physics]: Novice
|
[Lightweight Armor Optimization I] [Mediumweight Armor Optimization III]
|
|
|
[Apprentice Mech Designer Ch100-Ch200][]
|
Profession: Apprentice Mech Designer
|
Specializations: None
|
Design Points: 815
|
Evaluation: An apprentice who has taken a step in the true world of mech design.
|
Evaluation: An apprentice who has taken a step in the true world of mech design.
|
Attributes
|
Strength: 0.8
|
Creativity: 1.0
|
Dexterity: 0.7
|
Concentration: 1.7
|
Endurance: 0.8
|
Neural Aptitude: F
|
Intelligence: 1.3
|
|
|
Skills
|
[Assembly]: Apprentice
|
[3D Printer Proficiency II] [Assembler Proficiency II]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Electrical Engineering]: Novice
|
None
|
[Mathematics]: Incompetent
|
None
|
[Mechanics]: Journeyman
|
[Jury Rigging II] [Speed Tuning III]
|
[Metallurgy]: Journeyman
|
[Alloy Compression I]
|
[Metaphysics]: Incompetent
|
None
|
[Physics]: Novice
|
[Lightweight Armor Optimization I] [Mediumweight Armor Optimization III]
|
|
Abilities
|
[Superpublish]: Available. Can be activated once a year.
|
|
|
Profession: Apprentice Mech Designer
|
Specializations: None
|
Design Points: 1223
|
Evaluation: An apprentice who has taken a step in the true world of mech design.
|
Evaluation: An apprentice who has taken a step in the true world of mech design.
|
Attributes
|
Strength: 0.8
|
Creativity: 1.0
|
Dexterity: 0.7
|
Concentration: 1.7
|
Endurance: 0.8
|
Neural Aptitude: F
|
Intelligence: 1.3
|
|
|
Skills
|
[Assembly]: Apprentice
|
[3D Printer Proficiency II] [Assembler Proficiency II]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Electrical Engineering]: Novice
|
None
|
[Mathematics]: Apprentice
|
None
|
[Mechanics]: Journeyman
|
[Jury Rigging II] [Speed Tuning III]
|
[Metallurgy]: Journeyman
|
[Alloy Compression I]
|
[Metaphysics]: Incompetent
|
None
|
[Physics]: Novice
|
[Lightweight Armor Optimization I] [Mediumweight Armor Optimization III]
|
|
Abilities
|
[Superpublish]: Available. Can be activated once a year.
|
|
|
Profession: Apprentice Mech Designer
|
Specializations: None
|
Design Points: 1307
|
Evaluation: A well-rounded Apprentice at the start of his real career.
|
Evaluation: A well-rounded Apprentice at the start of his real career.
|
Attributes
|
Strength: 0.8
|
Creativity: 1.0
|
Dexterity: 0.7
|
Concentration: 1.7
|
Endurance: 0.8
|
Neural Aptitude: F
|
Intelligence: 1.3
|
|
|
Skills
|
[Assembly]: Apprentice
|
[3D Printer Proficiency II] [Assembler Proficiency II]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Electrical Engineering]: Apprentice
|
None
|
[Mathematics]: Apprentice
|
None
|
[Mechanics]: Journeyman
|
[Jury Rigging II] [Speed Tuning III]
|
[Metallurgy]: Journeyman
|
[Alloy Compression I]
|
[Metaphysics]: Incompetent
|
None
|
[Physics]: Apprentice
|
[Lightweight Armor Optimization I] [Mediumweight Armor Optimization III]
|
|
Abilities
|
[Superpublish]: Available. Can be activated once a year.
|
|
[125,1]
|
Profession: Apprentice Mech Designer
|
Specializations: None
|
Design Points: 40,210
|
Evaluation: An apprentice at the start of his true journey to greatness.
|
Evaluation: An apprentice at the start of his true journey to greatness.
|
Attributes
|
Strength: 0.8
|
Creativity: 1.0
|
Dexterity: 0.7
|
Concentration: 1.7
|
Endurance: 0.8
|
Neural Aptitude: F
|
Intelligence: 1.3
|
|
|
Skills
|
[Assembly]: Apprentice
|
[3D Printer Proficiency II] [Assembler Proficiency II]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Electrical Engineering]: Apprentice
|
None
|
[Mathematics]: Apprentice
|
None
|
[Mechanics]: Journeyman
|
[Jury Rigging II] [Speed Tuning III]
|
[Metallurgy]: Journeyman
|
[Alloy Compression I]
|
[Metaphysics]: Incompetent
|
None
|
[Physics]: Apprentice
|
[Lightweight Armor Optimization I] [Mediumweight Armor Optimization III]
|
|
Abilities
|
[Superpublish]: Available. Can be activated once a year.
|
|
[125,2]
|
Profession: Apprentice Mech Designer
|
Specializations: None
|
Design Points: 20,610
|
Evaluation: An apprentice at the start of his true journey.
|
Evaluation: An apprentice at the start of his true journey.
|
Attributes
|
Strength: 0.8
|
Creativity: 1.0
|
Dexterity: 0.8
|
Concentration: 1.7
|
Endurance: 0.8
|
Neural Aptitude: F
|
Intelligence: 1.8
|
|
|
Skills
|
[Assembly]: Apprentice
|
[3D Printer Proficiency III] [Assembler Proficiency III]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Electrical Engineering]: Apprentice
|
[Structural Pathway Configuration II]
|
[Mathematics]: Apprentice
|
None
|
[Mechanics]: Journeyman
|
[Jury Rigging II] [Speed Tuning III]
|
[Metallurgy]: Journeyman
|
[Alloy Compression II]
|
[Metaphysics]: Incompetent
|
None
|
[Physics]: Apprentice
|
[Directed Energy Weapon Optimization II] [Lightweight Armor Optimization I] [Mediumweight Armor Optimization III] [Melee Weapon Optimization II]
|
|
Abilities
|
[Superpublish]: Available. Can be activated once a year.
|
|
|
Profession: Apprentice Mech Designer
|
Specializations: None
|
Design Points: 33,216
|
Evaluation: A young but foolhardy mech designer who braves danger like a moth drawn to flame.
|
Evaluation: A young but foolhardy mech designer who braves danger like a moth drawn to flame.
|
Attributes
|
Strength: 0.8
|
Creativity: 1.0
|
Dexterity: 0.8
|
Concentration: 1.7
|
Endurance: 0.8
|
Neural Aptitude: F
|
Intelligence: 1.8
|
|
|
Skills
|
[Assembly]: Apprentice
|
[3D Printer Proficiency III] [Assembler Proficiency III]
|
[Battle Mechatronics]: Apprentice
|
None
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Electrical Engineering]: Apprentice
|
[Structural Pathway Configuration II]
|
[Mathematics]: Journeyman??
|
None
|
[Mechanics]: Journeyman
|
[Jury Rigging II] [Speed Tuning III]
|
[Metallurgy]: Journeyman
|
[Alloy Compression II]
|
[Metaphysics]: Incompetent
|
None
|
[Physics]: Apprentice
|
[Directed Energy Weapon Optimization II] [Lightweight Armor Optimization I] [Mediumweight Armor Optimization III] [Melee Weapon Optimization II]
|
|
Abilities
|
[Superpublish]: Available. Can be activated once a year.
|
|
|
Profession: Apprentice Mech Designer
|
Specializations: None
|
Design Points: 1,648
|
Evaluation: A mech designer who braves the abyss.
|
Evaluation: A mech designer who braves the abyss.
|
Attributes
|
Strength: 1.1
|
Creativity: 1.0
|
Dexterity: 0.8
|
Concentration: 1.7
|
Endurance: 1.1
|
Neural Aptitude: F
|
Intelligence: 1.8
|
|
|
Skills
|
[Assembly]: Apprentice
|
[3D Printer Proficiency III] [Assembler Proficiency III]
|
[Battle Mechatronics]: Apprentice
|
None
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Electrical Engineering]: Apprentice
|
[Structural Pathway Configuration II]
|
[Mathematics]: Apprentice??
|
None
|
[Mechanics]: Journeyman
|
[Jury Rigging II] [Speed Tuning III]
|
[Metallurgy]: Journeyman
|
[Alloy Compression II]
|
[Metaphysics]: Incompetent
|
None
|
[Physics]: Apprentice
|
[Directed Energy Weapon Optimization II] [Lightweight Armor Optimization I] [Mediumweight Armor Optimization III] [Melee Weapon Optimization II]
|
|
Abilities
|
[Superpublish]: Available. Can be activated once a year.
|
|
|
Profession: Apprentice Mech Designer
|
Specializations: None
|
Design Points: 17,643
|
Evaluation: A post-human mech designer capable of surviving harsh environments without protection.
|
Evaluation: A post-human mech designer capable of surviving harsh environments without protection.
|
Attributes
|
Strength: 1.6
|
Creativity: 1.0
|
Dexterity: 0.5
|
Concentration: 1.7
|
Endurance: 2.2
|
Neural Aptitude: F
|
Intelligence: 1.8
|
|
|
Skills
|
[Assembly]: Apprentice
|
[3D Printer Proficiency III] [Assembler Proficiency III]
|
[Battle Mechatronics]: Apprentice
|
None
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Electrical Engineering]: Apprentice
|
[Structural Pathway Configuration II]
|
[Mathematics]: Apprentice??
|
None
|
[Mechanics]: Journeyman
|
[Jury Rigging II] [Speed Tuning III]
|
[Metallurgy]: Journeyman
|
[Alloy Compression II]
|
[Metaphysics]: Incompetent
|
None
|
[Physics]: Apprentice
|
[Directed Energy Weapon Optimization II] [Lightweight Armor Optimization I] [Mediumweight Armor Optimization III] [Melee Weapon Optimization II]
|
|
Abilities
|
[Superpublish]: Available. Can be activated once a year.
|
|
|
Profession: Apprentice Mech Designer
|
Specializations: None
|
Design Points: 6,843
|
Evaluation: A post-human mech designer capable of surviving harsh environments without protection.
|
Evaluation: A post-human mech designer capable of surviving harsh environments without protection.
|
Attributes
|
Strength: 1.6
|
Creativity: 1.0
|
Dexterity: 0.8
|
Concentration: 1.7
|
Endurance: 2.2
|
Neural Aptitude: F
|
Intelligence: 1.8
|
|
|
Skills
|
[Assembly]: Apprentice
|
[3D Printer Proficiency III] [Assembler Proficiency III]
|
[Battle Mechatronics]: Apprentice
|
None
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Electrical Engineering]: Apprentice
|
[Structural Pathway Configuration II]
|
[Mathematics]: Apprentice
|
None
|
[Mechanics]: Journeyman
|
[Jury Rigging III] [Speed Tuning III]
|
[Metallurgy]: Journeyman
|
[Alloy Compression II]
|
[Metaphysics]: Incompetent
|
None
|
[Physics]: Apprentice
|
[Directed Energy Weapon Optimization II] [Lightweight Armor Optimization I] [Mediumweight Armor Optimization III] [Melee Weapon Optimization II]
|
[Salvaging]: Apprentice
|
None
|
[Signals and Communications]: Apprentice
|
None
|
|
Abilities
|
[Superpublish]: Available. Can be activated once a year.
|
|
[Apprentice Mech Designer Ch201-400][]
|
Profession: Apprentice Mech Designer
|
Specializations: None
|
Design Points: 112,530
|
Evaluation: A post-human mech designer with a random collection of Skills.
|
Evaluation: A post-human mech designer with a random collection of Skills.
|
Attributes
|
Strength: 1.3
|
Creativity: 1.9
|
Dexterity: 0.8
|
Concentration: 1.7
|
Endurance: 1.9
|
Neural Aptitude: F
|
Intelligence: 1.8
|
|
|
Skills
|
[Assembly]: Apprentice
|
[3D Printer Proficiency III] [Assembler Proficiency III]
|
[Battle Mechatronics]: Apprentice
|
None
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Electrical Engineering]: Apprentice
|
[Structural Pathway Configuration II]
|
[Mathematics]: Journeyman
|
None
|
[Mechanics]: Journeyman
|
[Jury Rigging III] [Speed Tuning III]
|
[Metallurgy]: Journeyman
|
[Alloy Compression II]
|
[Metaphysics]: Incompetent
|
None
|
[Physics]: Apprentice
|
[Directed Energy Weapon Optimization II] [Lightweight Armor Optimization I] [Mediumweight Armor Optimization III] [Melee Weapon Optimization II]
|
[Salvaging]: Apprentice
|
None
|
[Signals and Communications]: Apprentice
|
None
|
|
Abilities
|
[Superpublish]: Available. Can be activated once a year.
|
|
|
Profession: Apprentice Mech Designer
|
Specializations: None
|
Design Points: 97,279
|
Evaluation: A post-human mech designer with a random collection of Skills.
|
Evaluation: A post-human mech designer with a random collection of Skills.
|
Attributes
|
Strength: 1.3
|
Creativity: 1.9
|
Dexterity: 0.8
|
Concentration: 1.7
|
Endurance: 1.9
|
Neural Aptitude: F
|
Intelligence: 1.8
|
|
|
Skills
|
[Assembly]: Apprentice
|
[3D Printer Proficiency III] [Assembler Proficiency III]
|
[Battle Mechatronics]: Apprentice
|
None
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Electrical Engineering]: Apprentice
|
[Structural Pathway Configuration II]
|
[Mathematics]: Journeyman
|
None
|
[Mechanics]: Journeyman
|
[Jury Rigging III] [Speed Tuning III]
|
[Metallurgy]: Journeyman
|
[Alloy Compression II]
|
[Metaphysics]: Incompetent
|
None
|
[Physics]: Journeyman
|
[Directed Energy Weapon Optimization II] [Lightweight Armor Optimization I] [Mediumweight Armor Optimization III] [Melee Weapon Optimization II]
|
[Salvaging]: Apprentice
|
None
|
[Signals and Communications]: Apprentice
|
None
|
|
Abilities
|
[Superpublish]: Available. Can be activated once a year.
|
|
|
Profession: Apprentice Mech Designer
|
Specializations: None
|
Design Points: 223,356
|
Evaluation: A post-human mech designer with a random collection of Skills.
|
Evaluation: A post-human mech designer with a random collection of Skills.
|
Attributes
|
Strength: 1.3
|
Creativity: 1.9
|
Dexterity: 0.8
|
Concentration: 1.7
|
Endurance: 1.9
|
Neural Aptitude: F
|
Intelligence: 1.8
|
|
|
Skills
|
[Assembly]: Journeyman
|
[3D Printer Proficiency III] [Assembler Proficiency III]
|
[Battle Mechatronics]: Apprentice
|
[Knight Mech Mastery I]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Electrical Engineering]: Journeyman
|
[Structural Pathway Configuration III] [Energy Storage IV] [Conductors III]
|
[Mathematics]: Journeyman
|
None
|
[Mechanics]: Journeyman
|
[Jury Rigging III] [Speed Tuning IV]
|
[Metallurgy]: Journeyman
|
[Alloy Compression III]
|
[Metaphysics]: Incompetent
|
None
|
[Physics]: Journeyman
|
[Directed Energy Weapon Optimization II] [Lightweight Armor Optimization I] [Mediumweight Armor Optimization IV] [Melee Weapon Optimization IV]
|
[Salvaging]: Apprentice
|
None
|
[Signals and Communications]: Journeyman
|
None
|
|
Abilities
|
[Superpublish]: Available. Can be activated once a year.
|
|
|
Profession: Apprentice Mech Designer
|
Specializations: None
|
Design Points: 8,353
|
Evaluation: A post-human mech designer pioneering the field of metaphysics.
|
Evaluation: A post-human mech designer pioneering the field of metaphysics.
|
Attributes
|
Strength: 1.3
|
Creativity: 1.9
|
Dexterity: 0.8
|
Concentration: 1.7
|
Endurance: 1.9
|
Neural Aptitude: F
|
Intelligence: 1.8
|
Spirituality: 0.4
|
|
Skills
|
[Assembly]: Journeyman
|
[3D Printer Proficiency III] [Assembler Proficiency III]
|
[Battle Mechatronics]: Apprentice
|
[Knight Mech Mastery I]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Electrical Engineering]: Journeyman
|
[Structural Pathway Configuration III] [Energy Storage IV] [Conductors III]
|
[Materials Science]: Journeyman
|
[Crystallography II] [Crystal Laser Propagation II]
|
[Mathematics]: Journeyman
|
None
|
[Mechanics]: Journeyman
|
[Jury Rigging III] [Speed Tuning IV]
|
[Metallurgy]: Journeyman
|
[Alloy Compression III]
|
[Metaphysics]: Novice
|
[X-Factor II]
|
[Physics]: Journeyman
|
[Directed Energy Weapon Optimization II] [Gamma Laser Weapons I] [Lightweight Armor Optimization I] [Mediumweight Armor Optimization IV] [Melee Weapon Optimization IV] [Rapid-Fire Laser Weapon Operation II] [Optics III]
|
[Salvaging]: Apprentice
|
None
|
[Signals and Communications]: Journeyman
|
None
|
|
Abilities
|
[Superpublish]: Available. Can be activated once a year.
|
|
|
Profession: Apprentice Mech Designer
|
Specializations: None
|
Design Points: 8,353
|
Evaluation: A post-human mech designer pioneering the field of metaphysics.
|
Evaluation: A post-human mech designer pioneering the field of metaphysics.
|
Attributes
|
Strength: 1.3
|
Creativity: 2.0
|
Dexterity: 0.8
|
Concentration: 2.0
|
Endurance: 1.9
|
Neural Aptitude: F
|
Intelligence: 2.1
|
Spirituality: 0.4
|
|
Skills
|
[Assembly]: Journeyman
|
[3D Printer Proficiency III] [Assembler Proficiency III]
|
[Battle Mechatronics]: Apprentice
|
[Knight Mech Mastery I]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Incompetent
|
None
|
[Electrical Engineering]: Journeyman
|
[Structural Pathway Configuration III] [Energy Storage IV] [Conductors III]
|
[Materials Science]: Journeyman
|
[Crystallography II] [Crystal Laser Propagation II]
|
[Mathematics]: Journeyman
|
None
|
[Mechanics]: Journeyman
|
[Jury Rigging III] [Speed Tuning IV]
|
[Metallurgy]: Journeyman
|
[Alloy Compression III]
|
[Metaphysics]: Novice
|
[X-Factor II]
|
[Physics]: Journeyman
|
[Directed Energy Weapon Optimization II] [Gamma Laser Weapons I] [Lightweight Armor Optimization I] [Mediumweight Armor Optimization IV] [Melee Weapon Optimization IV] [Rapid-Fire Laser Weapon Operation II] [Optics III]
|
[Salvaging]: Apprentice
|
None
|
[Signals and Communications]: Journeyman
|
None
|
|
Abilities
|
[Superpublish]: Available. Can be activated once a year.
|
|
[Apprentice Mech Designer Ch401+][]
|
Profession: Apprentice Mech Designer
|
Specializations: None
|
Design Points: 421,612
|
Evaluation: A post-human mech designer who has almost advanced to Journeyman.
|
Evaluation: A post-human mech designer who has almost advanced to Journeyman.
|
Attributes
|
Strength: 1.4
|
Creativity: 2.1
|
Dexterity: 1.0
|
Concentration: 2.1
|
Endurance: 2.0
|
Neural Aptitude: F
|
Intelligence: 2.2
|
Spirituality: 0.8
|
|
Skills
|
[Assembly]: Journeyman
|
[3D Printer Proficiency IV] [Assembler Proficiency IV]
|
[Battle Mechatronics]: Apprentice
|
[Knight Mech Mastery I] [Rifleman Mech Mastery I]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Apprentice
|
[Mech Hacking II]
|
[Electrical Engineering]: Journeyman
|
[Structural Pathway Configuration IV] [Energy Storage IV] [Conductors III] [Ultracompact Energy Storage I]
|
[Materials Science]: Journeyman
|
[Crystallography II] [Crystal Laser Propagation II]
|
[Mathematics]: Journeyman
|
None
|
[Mechanics]: Journeyman
|
[Jury Rigging IV] [Speed Tuning IV]
|
[Metallurgy]: Journeyman
|
[Alloy Compression III]
|
[Metaphysics]: Novice
|
[X-Factor IV] [Spiritual Vision II] [Spiritual Exploration I]
|
[Interfacing]: Novice
|
None
|
[Physics]: Senior
|
[Directed Energy Weapon Optimization III] [Gamma Laser Weapons I] [Lightweight Armor Optimization II] [Mediumweight Armor Optimization IV] [Melee Weapon Optimization IV] [Rapid-Fire Laser Weapon Operation II] [Optics III]
|
[Propulsion]: Incompetent
|
[Flight Systems I]
|
[Salvaging]: Apprentice
|
[Field Repairs III]
|
[Signals and Communications]: Journeyman
|
[Anti-Stealth Detection II]
|
[Stealth and Cloaking]: Novice
|
None
|
|
Abilities
|
[Superpublish]: Available. Can be activated once a year.
|
|
[Journeyman Mech Designer][]
|
Profession: Journeyman Mech Designer
|
Specializations: Spiritual Man-Machine Symbiosis
|
Design Points: 328,742
|
Evaluation: A young Journeyman Mech Designer with a very distinct specialty.
|
Evaluation: A young Journeyman Mech Designer with a very distinct specialty.
|
Attributes
|
Strength: 1.4
|
Creativity: 2.1
|
Dexterity: 1.0
|
Concentration: 2.1
|
Endurance: 2.0
|
Neural Aptitude: F
|
Intelligence: 2.2
|
Spirituality: 1.3
|
|
Skills
|
[Assembly]: Journeyman
|
[3D Printer Proficiency IV] [Assembler Proficiency IV]
|
[Battle Mechatronics]: Apprentice
|
[Knight Mech Mastery I] [Rifleman Mech Mastery I]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Apprentice
|
[Mech Hacking II]
|
[Electrical Engineering]: Journeyman
|
[Structural Pathway Configuration IV] [Energy Storage IV] [Conductors III] [Ultracompact Energy Storage I]
|
[Materials Science]: Journeyman
|
[Crystallography II] [Crystal Laser Propagation II]
|
[Mathematics]: Journeyman
|
None
|
[Mechanics]: Journeyman
|
[Jury Rigging IV] [Speed Tuning IV]
|
[Metallurgy]: Journeyman
|
[Alloy Compression III]
|
[Metaphysics]: Novice
|
[X-Factor IV] [Spiritual Vision II] [Spiritual Exploration I]
|
[Interfacing]: Novice
|
None
|
[Physics]: Senior
|
[Directed Energy Weapon Optimization III] [Gamma Laser Weapons I] [Lightweight Armor Optimization II] [Mediumweight Armor Optimization IV] [Melee Weapon Optimization IV] [Rapid-Fire Laser Weapon Operation II] [Optics III]
|
[Propulsion]: Incompetent
|
[Flight Systems I]
|
[Salvaging]: Apprentice
|
[Field Repairs III]
|
[Signals and Communications]: Journeyman
|
[Anti-Stealth Detection II]
|
[Stealth and Cloaking]: Novice
|
None
|
|
Abilities
|
[Superpublish]: Available. Can be activated once a year.
|
[Inventorize]: Unavailable.
|
|
|
Profession: Journeyman Mech Designer
|
Specializations: Spiritual Man-Machine Symbiosis
|
Design Points: 276,167
|
Evaluation: A young Journeyman Mech Designer at the start of developing his unique design philosophy.
|
Evaluation: A young Journeyman Mech Designer at the start of developing his unique design philosophy.
|
Attributes
|
Strength: 1.4
|
Creativity: 2.1
|
Dexterity: 1.0
|
Concentration: 2.1
|
Endurance: 2.0
|
Neural Aptitude: F
|
Intelligence: 2.2
|
Spirituality: 1.4
|
|
Skills
|
[Assembly]: Journeyman
|
[3D Printer Proficiency IV] [Assembler Proficiency IV]
|
[Battle Mechatronics]: Apprentice
|
[Knight Mech Mastery I] [Rifleman Mech Mastery I] [Space Knight Mastery I] [Hero Mech Mastery I]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Apprentice
|
[Mech Hacking II]
|
[Electrical Engineering]: Journeyman
|
[Structural Pathway Configuration IV] [Energy Storage IV] [Conductors III] [Ultracompact Energy Storage I]
|
[Materials Science]: Journeyman
|
[Crystallography III] [Crystal Laser Propagation II] [Lithic Materials I]
|
[Mathematics]: Journeyman
|
None
|
[Mechanics]: Journeyman
|
[Jury Rigging IV] [Speed Tuning IV]
|
[Metallurgy]: Journeyman
|
[Alloy Compression III]
|
[Metaphysics]: Apprentice
|
[X-Factor IV] [Spiritual Vision II] [Spiritual Exploration I] [Spiritual Projection I] [Spiritual Empowerment I] [Spiritual Imprint Manipulation I] [Spiritual Masking I]
|
[Interfacing]: Novice
|
None
|
[Physics]: Senior
|
[Directed Energy Weapon Optimization III] [Gamma Laser Weapons I] [Lightweight Armor Optimization II] [Mediumweight Armor Optimization IV] [Melee Weapon Optimization IV] [Rapid-Fire Laser Weapon Operation II] [Optics III]
|
[Propulsion]: Journeyman
|
[Flight Systems IV]
|
[Salvaging]: Apprentice
|
[Field Repairs III]
|
[Signals and Communications]: Journeyman
|
[Anti-Stealth Detection II]
|
[Stealth and Cloaking]: Novice
|
None
|
|
Abilities
|
[Superpublish]: Available. Can be activated once a year.
|
[Inventorize]: Unavailable.
|
|
|
Profession: Journeyman Mech Designer
|
Specializations: Spiritual Man-Machine Symbiosis
|
Design Points: 1,183,622
|
Evaluation: A qualified Journeyman Mech Designer with developing spiritual abilities.
|
Evaluation: A qualified Journeyman Mech Designer with developing spiritual abilities.
|
Attributes
|
Strength: 1.6
|
Creativity: 2.1
|
Dexterity: 1.6
|
Concentration: 2.1
|
Endurance: 2.0
|
Neural Aptitude: F
|
Intelligence: 2.2
|
Spirituality: 1.8
|
|
Skills
|
[Assembly]: Journeyman
|
[3D Printer Proficiency IV] [Assembler Proficiency IV] [Masterwork Mech Assembly I]
|
[Battle Mechatronics]: Apprentice
|
[Knight Mech Mastery I] [Rifleman Mech Mastery I] [Space Knight Mastery I] [Hero Mech Mastery I] [Custom Mech Design II]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Journeyman
|
[Mech Hacking II]
|
[Electrical Engineering]: Journeyman
|
[Structural Pathway Configuration IV] [Energy Storage IV] [Conductors III] [Ultracompact Energy Storage I]
|
[Materials Science]: Journeyman
|
[Crystallography III] [Crystal Laser Propagation II] [Lithic Materials I]
|
[Mathematics]: Journeyman
|
[Simulations IV]
|
[Mechanics]: Senior
|
[Jury Rigging IV] [Speed Tuning IV] [Mechanical Fault Detection I] [Fine Motion Control I]
|
[Metallurgy]: Senior
|
[Alloy Compression III] [Fixed Armor Specialization III] [Flexible Armor Specialization I] [Smart Metal IV] [ASMAS III] [Internal Structure Specialization I]
|
[Metaphysics]: Apprentice
|
[X-Factor IV] [Spiritual Senses II] [Spiritual Exploration I] [Spiritual Manipulation II] [Spiritual Engineering II]???
|
[Interfacing]: Novice
|
None
|
[Physics]: Senior
|
[Directed Energy Weapon Optimization III] [Gamma Laser Weapons I] [Lightweight Armor Optimization II] [Mediumweight Armor Optimization IV] [Melee Weapon Optimization IV] [Polarizing Shielding II] [Rapid-Fire Laser Weapon Operation II] [Optics III] [Ballistic Weapon Optimization IV]
|
[Propulsion]: Journeyman
|
[Flight Systems IV]
|
[Salvaging]: Apprentice
|
[Field Repairs III]
|
[Signals and Communications]: Journeyman
|
[Anti-Stealth Detection II]
|
[Stealth and Cloaking]: Novice
|
None
|
|
Abilities
|
[Superpublish]: Available. Can be activated once a year.
|
[Inventorize]: Unavailable.
|
|
|
Profession: Journeyman Mech Designer
|
Specializations: Spiritual Man-Machine Symbiosis
|
Design Points: 1,333,622
|
Evaluation: A qualified Journeyman Mech Designer whose products gained prominence for their unique and distinctive glows.
|
Evaluation: A qualified Journeyman Mech Designer whose products gained prominence for their unique and distinctive glows.
|
Attributes
|
Strength: 1.6
|
Creativity: 2.1
|
Dexterity: 1.6
|
Concentration: 2.1
|
Endurance: 2.0
|
Neural Aptitude: F
|
Intelligence: 2.2
|
Spirituality: 1.8
|
|
Skills
|
[Assembly]: Journeyman
|
[3D Printer Proficiency IV] [Assembler Proficiency IV] [Masterwork Mech Assembly I]
|
[Battle Mechatronics]: Apprentice
|
[Knight Mech Mastery I] [Rifleman Mech Mastery I] [Space Knight Mastery I] [Hero Mech Mastery I] [Custom Mech Design III]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Journeyman
|
[Mech Hacking III] [Programming III]
|
[Electrical Engineering]: Journeyman
|
[Structural Pathway Configuration IV] [Energy Storage IV] [Conductors III] [Ultracompact Energy Storage I] [Power Reactors I]
|
[Materials Science]: Journeyman
|
[Crystallography III] [Crystal Laser Propagation II] [Lithic Materials I]
|
[Mathematics]: Journeyman
|
[Simulations IV]
|
[Mechanics]: Senior
|
[Jury Rigging IV] [Speed Tuning IV] [Mechanical Fault Detection I] [Fine Motion Control I]
|
[Metallurgy]: Senior
|
[Alloy Compression III] [Fixed Armor Specialization III] [Flexible Armor Specialization I] [Smart Metal IV] [ASMAS III] [Internal Structure Specialization I]
|
[Metaphysics]: Apprentice
|
[X-Factor IV] [Spiritual Senses II] [Spiritual Exploration I] [Spiritual Manipulation II] [Spiritual Engineering II]
|
[Interfacing]: Novice
|
[Neural Interface Optimization I]
|
[Physics]: Senior
|
[Directed Energy Weapon Optimization III] [Gamma Laser Weapons I] [Lightweight Armor Optimization II] [Mediumweight Armor Optimization IV] [Melee Weapon Optimization IV] [Polarizing Shielding II] [Rapid-Fire Laser Weapon Operation II] [Optics III] [Ballistic Weapon Optimization IV]
|
[Propulsion]: Journeyman
|
[Flight Systems IV]
|
[Salvaging]: Apprentice
|
[Field Repairs III]
|
[Signals and Communications]: Journeyman
|
[Anti-Stealth Detection II]
|
[Stealth and Cloaking]: Novice
|
None
|
|
Abilities
|
[Superpublish]: Available. Can be activated once a year.
|
[Inventorize]: Unavailable.
|
|
|
Profession: Journeyman Mech Designer
|
Specializations: Spiritual Man-Machine Symbiosis
|
Design Points: 332,342
|
Evaluation: A qualified Journeyman Mech Designer whose products gained prominence for their unique and distinctive glows.
|
Evaluation: A qualified Journeyman Mech Designer whose products gained prominence for their unique and distinctive glows.
|
Attributes
|
Strength: 1.6
|
Creativity: 2.1
|
Dexterity: 1.6
|
Concentration: 2.1
|
Endurance: 2.0
|
Neural Aptitude: F
|
Intelligence: 2.4
|
Spirituality: 1.9
|
|
Skills
|
[Assembly]: Journeyman
|
[3D Printer Proficiency V] [Assembler Proficiency V] [Masterwork Mech Assembly II]
|
[Battle Mechatronics]: Apprentice
|
[Knight Mech Mastery I] [Rifleman Mech Mastery I] [Space Knight Mastery I] [Hero Mech Mastery I] [Light Skirmisher Mastery I] [Custom Mech Design III]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Journeyman
|
[Mech Hacking III] [Programming IV]
|
[Electrical Engineering]: Journeyman
|
[Structural Pathway Configuration V] [Energy Storage V] [Conductors IV] [Ultracompact Energy Storage I] [Power Reactors II]
|
[Materials Science]: Journeyman
|
[Crystallography III] [Crystal Laser Propagation II] [Lithic Materials I]
|
[Mathematics]: Journeyman
|
[Simulations V]
|
[Mechanics]: Senior
|
[Jury Rigging IV] [Speed Tuning IV] [Mechanical Fault Detection I] [Fine Motion Control I]
|
[Metallurgy]: Senior
|
[Alloy Compression IV] [Fixed Armor Specialization IV] [Flexible Armor Specialization I] [Smart Metal IV] [ASMAS III] [Internal Structure Specialization I]
|
[Metaphysics]: Apprentice
|
[X-Factor IV] [Spiritual Senses II] [Spiritual Exploration I] [Spiritual Manipulation II] [Spiritual Engineering II]
|
[Interfacing]: Novice
|
[Neural Interface Optimization I]
|
[Physics]: Senior
|
[Directed Energy Weapon Optimization III] [Gamma Laser Weapons I] [Lightweight Armor Optimization II] [Mediumweight Armor Optimization IV] [Melee Weapon Optimization IV] [Polarizing Shielding II] [Rapid-Fire Laser Weapon Operation II] [Optics III] [Ballistic Weapon Optimization IV]
|
[Propulsion]: Journeyman
|
[Flight Systems IV]
|
[Salvaging]: Apprentice
|
[Field Repairs III]
|
[Signals and Communications]: Journeyman
|
[Anti-Stealth Detection II]
|
[Stealth and Cloaking]: Novice
|
None
|
|
Abilities
|
[Superpublish]: Unavailable.
|
[Inventorize]: Unavailable.
|
|
|
Profession: Journeyman Mech Designer
|
Specializations: Spiritual Man-Machine Symbiosis
|
Design Points: 457,342
|
Evaluation: A competent Journeyman Mech Designer who has made progress in the mysteries of life, mechs and synergy.
|
Evaluation: A competent Journeyman Mech Designer who has made progress in the mysteries of life, mechs and synergy.
|
Attributes
|
Strength: 1.6
|
Creativity: 2.1
|
Dexterity: 1.6
|
Concentration: 2.2
|
Endurance: 2.0
|
Neural Aptitude: F
|
Intelligence: 2.4
|
Spirituality: 2.1
|
|
Skills
|
[Assembly]: Journeyman
|
[3D Printer Proficiency V] [Assembler Proficiency V] [Masterwork Mech Assembly III]
|
[Battle Mechatronics]: Journeyman
|
[Knight Mech Mastery I] [Rifleman Mech Mastery I] [Space Knight Mastery I] [Hero Mech Mastery I] [Light Skirmisher Mastery I] [Custom Mech Design III]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Journeyman
|
[Mech Hacking III] [Programming IV]
|
[Electrical Engineering]: Senior
|
[Structural Pathway Configuration V] [Energy Storage V] [Conductors IV] [Ultracompact Energy Storage I] [Power Reactors II] [Dense Energy Transmissions I]
|
[Materials Science]: Journeyman
|
[Crystallography IV] [Crystal Laser Propagation IV] [Lithic Materials I] [Heat-Resistant Materials I] [Luminar Crystals III]
|
[Mathematics]: Journeyman
|
[Simulations V]
|
[Mechanics]: Senior
|
[Jury Rigging IV] [Speed Tuning IV] [Mechanical Fault Detection I] [Fine Motion Control I] [Heavy Mech Design III]
|
[Metallurgy]: Senior
|
[Alloy Compression IV] [Fixed Armor Specialization IV] [Flexible Armor Specialization I] [Smart Metal IV] [ASMAS III] [Internal Structure Specialization II]
|
[Metaphysics]: Apprentice
|
[X-Factor V] [Spiritual Senses II] [Spiritual Exploration I] [Spiritual Manipulation III] [Spiritual Engineering III]
|
[Interfacing]: Novice
|
[Neural Interface Optimization I]
|
[Physics]: Senior
|
[Directed Energy Weapon Optimization IV] [Gamma Laser Weapons II] [Lightweight Armor Optimization II] [Mediumweight Armor Optimization IV] [Melee Weapon Optimization IV] [Polarizing Shielding II] [Rapid-Fire Laser Weapon Operation IV] [Optics IV] [Ballistic Weapon Optimization IV]
|
[Propulsion]: Journeyman
|
[Flight Systems IV]
|
[Salvaging]: Apprentice
|
[Field Repairs III]
|
[Signals and Communications]: Journeyman
|
[Anti-Stealth Detection III] [Active ECM Systems II] [Passive ECM Systems II]
|
[Stealth and Cloaking]: Journeyman
|
None
|
|
Abilities
|
[Superpublish]: Unavailable.
|
[Inventorize]: Unavailable.
|
|
|
Profession: Journeyman Mech Designer
|
Specializations: Spiritual Man-Machine Symbiosis
|
Design Points: 175,142
|
Evaluation: A competent Journeyman Mech Designer who has made progress in the mysteries of life, mechs and synergy.
|
Evaluation: A competent Journeyman Mech Designer who has made progress in the mysteries of life, mechs and synergy.
|
Attributes
|
Strength: 1.6
|
Creativity: 2.2
|
Dexterity: 1.6
|
Concentration: 2.7
|
Endurance: 2.0
|
Neural Aptitude: F
|
Intelligence: 2.4
|
Spirituality: 4.9
|
|
Skills
|
[Assembly]: Journeyman
|
[3D Printer Proficiency V] [Assembler Proficiency V] [Masterwork Mech Assembly III]
|
[Battle Mechatronics]: Journeyman
|
[Knight Mech Mastery I] [Rifleman Mech Mastery I] [Space Knight Mastery I] [Hero Mech Mastery I] [Light Skirmisher Mastery I] [Custom Mech Design III]
|
[Business]: Apprentice
|
None
|
[Computer Science]: Journeyman
|
[Mech Hacking III] [Programming IV]
|
[Electrical Engineering]: Senior
|
[Structural Pathway Configuration V] [Energy Storage V] [Conductors IV] [Ultracompact Energy Storage II] [Power Reactors II] [Dense Energy Transmissions II]
|
[Materials Science]: Journeyman
|
[Crystallography V] [Crystal Laser Propagation V] [Lithic Materials I] [Heat-Resistant Materials I] [Luminar Crystals IV]
|
[Mathematics]: Journeyman
|
[Simulations V]
|
[Mechanics]: Senior
|
[Jury Rigging V] [Speed Tuning IV] [Mechanical Fault Detection III] [Fine Motion Control II] [Heavy Mech Design III]
|
[Metallurgy]: Senior
|
[Alloy Compression V] [Fixed Armor Specialization IV] [Flexible Armor Specialization I] [Smart Metal IV] [ASMAS III] [Internal Structure Specialization III]
|
[Metaphysics]: Journeyman
|
[X-Factor V] [Spiritual Senses IV] [Spiritual Exploration II] [Spiritual Manipulation V] [Spiritual Engineering III] [Spiritual Energy Processing V]
|
[Interfacing]: Novice
|
[Neural Interface Optimization I]
|
[Physics]: Senior
|
[Directed Energy Weapon Optimization V] [Gamma Laser Weapons II] [Lightweight Armor Optimization II] [Mediumweight Armor Optimization IV] [Melee Weapon Optimization IV] [Polarizing Shielding II] [Rapid-Fire Laser Weapon Operation IV] [Optics V] [Ballistic Weapon Optimization IV]
|
[Propulsion]: Journeyman
|
[Flight Systems IV] [Propulsion Boosters I]
|
[Salvaging]: Apprentice
|
[Field Repairs IV]
|
[Signals and Communications]: Journeyman
|
[Anti-Stealth Detection III] [Active ECM Systems II] [Passive ECM Systems II]
|
[Stealth and Cloaking]: Journeyman
|
None
|
|
Abilities
|
[Superpublish]: Available. Can be activated once a year.
|
[Inventorize]: Unavailable.
|
|
|
Profession: Journeyman Mech Designer
|
Specializations: Mutual Growth
|
Ascension Points: 34
|
Evaluation:
|
Attributes
|
Strength: 1.6
|
Creativity: 2.5
|
Dexterity: 1.7
|
Concentration: 3.2
|
Endurance: 2.0
|
Neural Aptitude: F
|
Intelligence: 2.6
|
Spirituality: 10.6
|
|
Skills
|
[Assembly]: Journeyman
|
[3D Printer Proficiency V] [Assembler Proficiency V] [Masterwork Mech Assembly III]
|
[Battle Mechatronics]: Journeyman
|
[Knight Mech Mastery I] [Rifleman Mech Mastery I] [Space Knight Mastery I] [Hero Mech Mastery I] [Light Skirmisher Mastery I] [Custom Mech Design III] [Beast Mech Design V] (Chapter 4193)
|
[Business]: Apprentice
|
None
|
[Computer Science]: Journeyman
|
[Mech Hacking III] [Programming IV]
|
[Electrical Engineering]: Senior
|
[Structural Pathway Configuration V] [Energy Storage V] [Conductors IV] [Ultracompact Energy Storage II] [Power Reactors II] [Dense Energy Transmissions II]
|
[Materials Science]: Journeyman
|
[Crystallography V] [Crystal Laser Propagation V] [Lithic Materials I] [Heat-Resistant Materials I] [Luminar Crystals IV]
|
[Mathematics]: Journeyman
|
[Simulations V]
|
[Mechanics]: Senior
|
[Jury Rigging V] [Speed Tuning IV] [Mechanical Fault Detection III] [Fine Motion Control II] [Heavy Mech Design III]
|
[Metallurgy]: Senior
|
[Alloy Compression V] [Fixed Armor Specialization IV] [Flexible Armor Specialization I] [Smart Metal IV] [ASMAS III] [Internal Structure Specialization III]
|
[Metaphysics]: Journeyman
|
[X-Factor V] [Spiritual Senses IV] [Spiritual Exploration II] [Spiritual Manipulation V] [Spiritual Engineering III] [Spiritual Energy Processing V] [Spiritual Blood Theory I] (Chapter 4470)
|
[Interfacing]: Novice
|
[Neural Interface Optimization I]
|
[Physics]: Senior
|
[Directed Energy Weapon Optimization V] [Gamma Laser Weapons II] [Lightweight Armor Optimization II] [Mediumweight Armor Optimization IV] [Melee Weapon Optimization IV] [Polarizing Shielding II] [Rapid-Fire Laser Weapon Operation IV] [Optics V] [Ballistic Weapon Optimization IV]
|
[Propulsion]: Journeyman
|
[Flight Systems IV] [Propulsion Boosters I]
|
[Salvaging]: Apprentice
|
[Field Repairs IV]
|
[Signals and Communications]: Journeyman
|
[Anti-Stealth Detection III] [Active ECM Systems II] [Passive ECM Systems II]
|
[Stealth and Cloaking]: Senior (Chapter 4193)
|
None
|
|
Abilities
|
[Superpublish]: Available. Can be activated once a year.
|
[Inventorize]: Available. Can be activated a single time.
|
[Time Gate]: Available. Can be activated once a year.
|
|
[Biotechnology]: Novice - [Biomechs I] - [Blood Cult Scarlet Oak Tree Cultivation III] - [Dendrology I] - [Genetics] - [Genetic Modification I]
[Spiritual Blood Theory I]