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[Novice Mech Designer][]

Chapter 2
Profession: Novice Mech Designer
Specializations: None
Design Points: 0
Evaluation: Good-for-nothing loser.
Evaluation: Good-for-nothing loser.
Attributes
Strength: 0.6 Creativity: 0.3
Dexterity: 0.7 Concentration: 0.9
Endurance: 0.6 Neural Aptitude: F
Intelligence: 1.2
Skills
[Assembly]: Novice None
[Business]: Apprentice None
[Computer Science]: Incompetent None


[Mathematics]: Incompetent None
[Mechanics]: Apprentice None
[Metallurgy]: Apprentice None


[Physics]: Novice None



Abilities


[5,1]
Profession: Novice Mech Designer
Specializations: None
Design Points: 1012
Evaluation: A loser on the right track.
Evaluation: A loser on the right track.
Attributes
Strength: 0.6 Creativity: 0.3
Dexterity: 0.7 Concentration: 1.0
Endurance: 0.6 Neural Aptitude: F
Intelligence: 1.2
Skills
[Assembly]: Novice None
[Business]: Apprentice None
[Computer Science]: Incompetent None


[Mathematics]: Incompetent None
[Mechanics]: Apprentice None
[Metallurgy]: Apprentice None


[Physics]: Novice None



Abilities


[5,2]
Profession: Novice Mech Designer
Specializations: None
Design Points: 12
Evaluation: Someone who likes 'em skinny.
Evaluation: Someone who likes 'em skinny.
Attributes
Strength: 0.6 Creativity: 1.0
Dexterity: 0.7 Concentration: 1.0
Endurance: 0.6 Neural Aptitude: F
Intelligence: 1.2
Skills
[Assembly]: Novice [3D Printer Proficiency I]
[Business]: Apprentice None
[Computer Science]: Incompetent None


[Mathematics]: Incompetent None
[Mechanics]: Apprentice [Jury Rigging I]
[Speed Tuning I]
[Metallurgy]: Apprentice None


[Physics]: Novice [Lightweight Armor Optimization I]



Abilities


Chapter 8
Profession: Novice Mech Designer
Specializations: None
Design Points: 113
Evaluation: Should pursue a career in designing space shuttles.
Evaluation: Should pursue a career in designing space shuttles.
Attributes
Strength: 0.7 Creativity: 1.0
Dexterity: 0.7 Concentration: 1.0
Endurance: 0.6 Neural Aptitude: F
Intelligence: 1.2
Skills
[Assembly]: Novice [3D Printer Proficiency I]
[Business]: Apprentice None
[Computer Science]: Incompetent None


[Mathematics]: Incompetent None
[Mechanics]: Apprentice [Jury Rigging I]
[Speed Tuning I]
[Metallurgy]: Apprentice None


[Physics]: Novice [Lightweight Armor Optimization I]



Abilities


Chapter 13
Profession: Novice Mech Designer
Specializations: None
Design Points: 98
Evaluation: Halfway stepped out of the stupidity cave.
Evaluation: Halfway stepped out of the stupidity cave.
Attributes
Strength: 0.7 Creativity: 1.0
Dexterity: 0.7 Concentration: 1.0
Endurance: 0.6 Neural Aptitude: F
Intelligence: 1.2
Skills
[Assembly]: Novice [3D Printer Proficiency I]
[Assembler Proficiency I]
[Business]: Apprentice None
[Computer Science]: Incompetent None


[Mathematics]: Incompetent None
[Mechanics]: Apprentice [Jury Rigging I]
[Speed Tuning I]
[Metallurgy]: Apprentice None


[Physics]: Novice [Lightweight Armor Optimization I]



Abilities


Chapter 15
Profession: Novice Mech Designer
Specializations: None
Design Points: 175
Evaluation: An all-rounder in incompetence.
Evaluation: An all-rounder in incompetence.
Attributes
Strength: 0.7 Creativity: 1.0
Dexterity: 0.7 Concentration: 1.0
Endurance: 0.6 Neural Aptitude: F
Intelligence: 1.2
Skills
[Assembly]: Novice [3D Printer Proficiency I]
[Assembler Proficiency I]
[Business]: Apprentice None
[Computer Science]: Incompetent None
[Electrical Engineering]: Novice None
[Mathematics]: Incompetent None
[Mechanics]: Apprentice [Jury Rigging I]
[Speed Tuning I]
[Metallurgy]: Apprentice None


[Physics]: Novice [Lightweight Armor Optimization I]



Abilities


Chapter 19
Profession: Novice Mech Designer
Specializations: None
Design Points: 74
Evaluation: Achieved a step into novice territory.
Evaluation: Achieved a step into novice territory.
Attributes
Strength: 0.7 Creativity: 1.0
Dexterity: 0.7 Concentration: 1.1
Endurance: 0.6 Neural Aptitude: F
Intelligence: 1.2
Skills
[Assembly]: Novice [3D Printer Proficiency I]
[Assembler Proficiency I]
[Business]: Apprentice None
[Computer Science]: Incompetent None
[Electrical Engineering]: Novice None
[Mathematics]: Incompetent None
[Mechanics]: Apprentice [Jury Rigging I]
[Speed Tuning I]
[Metallurgy]: Apprentice None


[Physics]: Novice [Lightweight Armor Optimization I]
[Mediumweight Armor Optimization I]



Abilities


Chapter 28
Profession: Novice Mech Designer
Specializations: None
Design Points: 235
Evaluation: Almost reached the standards of an apprentice mech designer.
Evaluation: Almost reached the standards of an apprentice mech designer.
Attributes
Strength: 0.7 Creativity: 1.0
Dexterity: 0.7 Concentration: 1.2
Endurance: 0.6 Neural Aptitude: F
Intelligence: 1.2
Skills
[Assembly]: Novice [3D Printer Proficiency I]
[Assembler Proficiency I]
[Business]: Apprentice None
[Computer Science]: Incompetent None
[Electrical Engineering]: Novice None
[Mathematics]: Incompetent None
[Mechanics]: Apprentice [Jury Rigging I]
[Speed Tuning I]
[Metallurgy]: Apprentice None


[Physics]: Novice [Lightweight Armor Optimization I]
[Mediumweight Armor Optimization I]



Abilities


Chapter 43
Profession: Novice Mech Designer
Specializations: None
Design Points: 1632
Evaluation: On the cusp of breaking out of pure stupidity.
Evaluation: On the cusp of breaking out of pure stupidity.
Attributes
Strength: 0.7 Creativity: 1.0
Dexterity: 0.7 Concentration: 1.2
Endurance: 0.7 Neural Aptitude: F
Intelligence: 1.2
Skills
[Assembly]: Apprentice [3D Printer Proficiency I]
[Assembler Proficiency I]
[Business]: Apprentice None
[Computer Science]: Incompetent None
[Electrical Engineering]: Novice None
[Mathematics]: Incompetent None
[Mechanics]: Apprentice [Jury Rigging II]
[Speed Tuning I]
[Metallurgy]: Apprentice None
[Metaphysics]: Incompetent None
[Physics]: Novice [Lightweight Armor Optimization I]
[Mediumweight Armor Optimization I]



Abilities


Chapter 49
Profession: Novice Mech Designer
Specializations: None
Design Points: 304
Evaluation: An ugly carp about to leap the retarded dragon gate.
Evaluation: An ugly carp about to leap the retarded dragon gate.
Attributes
Strength: 0.7 Creativity: 1.0
Dexterity: 0.7 Concentration: 1.2
Endurance: 0.7 Neural Aptitude: F
Intelligence: 1.2
Skills
[Assembly]: Apprentice [3D Printer Proficiency II]
[Assembler Proficiency II]
[Business]: Apprentice None
[Computer Science]: Incompetent None
[Electrical Engineering]: Novice None
[Mathematics]: Incompetent None
[Mechanics]: Apprentice [Jury Rigging II]
[Speed Tuning I]
[Metallurgy]: Apprentice None
[Metaphysics]: Incompetent None
[Physics]: Novice [Lightweight Armor Optimization I]
[Mediumweight Armor Optimization II]



Abilities


Chapter 66
Profession: Novice Mech Designer
Specializations: None
Design Points: 2136
Evaluation: A stalled mech designer languishing at the entry gates.
Evaluation: A stalled mech designer languishing at the entry gates.
Attributes
Strength: 0.7 Creativity: 1.0
Dexterity: 0.7 Concentration: 1.7
Endurance: 0.7 Neural Aptitude: F
Intelligence: 1.2
Skills
[Assembly]: Apprentice [3D Printer Proficiency II]
[Assembler Proficiency II]
[Business]: Apprentice None
[Computer Science]: Incompetent None
[Electrical Engineering]: Novice None
[Mathematics]: Incompetent None
[Mechanics]: Apprentice [Jury Rigging II]
[Speed Tuning II]
[Metallurgy]: Apprentice None
[Metaphysics]: Incompetent None
[Physics]: Novice [Lightweight Armor Optimization I]
[Mediumweight Armor Optimization II]



Abilities


Chapter 74
Profession: Novice Mech Designer
Specializations: None
Design Points: 74
Evaluation: A novice about to spread his wings.
Evaluation: A novice about to spread his wings.
Attributes
Strength: 0.7 Creativity: 1.0
Dexterity: 0.7 Concentration: 1.7
Endurance: 0.7 Neural Aptitude: F
Intelligence: 1.2
Skills
[Assembly]: Apprentice [3D Printer Proficiency II]
[Assembler Proficiency II]
[Business]: Apprentice None
[Computer Science]: Incompetent None
[Electrical Engineering]: Novice None
[Mathematics]: Incompetent None
[Mechanics]: Journeyman [Jury Rigging II]
[Speed Tuning III]
[Metallurgy]: Journeyman [Alloy Compression I]
[Metaphysics]: Incompetent None
[Physics]: Novice [Lightweight Armor Optimization I]
[Mediumweight Armor Optimization III]



Abilities


[Apprentice Mech Designer Ch100-Ch200][]

Chapter 107
Profession: Apprentice Mech Designer
Specializations: None
Design Points: 815
Evaluation: An apprentice who has taken a step in the true world of mech design.
Evaluation: An apprentice who has taken a step in the true world of mech design.
Attributes
Strength: 0.8 Creativity: 1.0
Dexterity: 0.7 Concentration: 1.7
Endurance: 0.8 Neural Aptitude: F
Intelligence: 1.3
Skills
[Assembly]: Apprentice [3D Printer Proficiency II]
[Assembler Proficiency II]
[Business]: Apprentice None
[Computer Science]: Incompetent None
[Electrical Engineering]: Novice None
[Mathematics]: Incompetent None
[Mechanics]: Journeyman [Jury Rigging II]
[Speed Tuning III]
[Metallurgy]: Journeyman [Alloy Compression I]
[Metaphysics]: Incompetent None
[Physics]: Novice [Lightweight Armor Optimization I]
[Mediumweight Armor Optimization III]



Abilities
[Superpublish]: Available. Can be activated once a year.


Chapter 110
Profession: Apprentice Mech Designer
Specializations: None
Design Points: 1223
Evaluation: An apprentice who has taken a step in the true world of mech design.
Evaluation: An apprentice who has taken a step in the true world of mech design.
Attributes
Strength: 0.8 Creativity: 1.0
Dexterity: 0.7 Concentration: 1.7
Endurance: 0.8 Neural Aptitude: F
Intelligence: 1.3
Skills
[Assembly]: Apprentice [3D Printer Proficiency II]
[Assembler Proficiency II]
[Business]: Apprentice None
[Computer Science]: Incompetent None
[Electrical Engineering]: Novice None
[Mathematics]: Apprentice None
[Mechanics]: Journeyman [Jury Rigging II]
[Speed Tuning III]
[Metallurgy]: Journeyman [Alloy Compression I]
[Metaphysics]: Incompetent None
[Physics]: Novice [Lightweight Armor Optimization I]
[Mediumweight Armor Optimization III]



Abilities
[Superpublish]: Available. Can be activated once a year.


Chapter 116
Profession: Apprentice Mech Designer
Specializations: None
Design Points: 1307
Evaluation: A well-rounded Apprentice at the start of his real career.
Evaluation: A well-rounded Apprentice at the start of his real career.
Attributes
Strength: 0.8 Creativity: 1.0
Dexterity: 0.7 Concentration: 1.7
Endurance: 0.8 Neural Aptitude: F
Intelligence: 1.3
Skills
[Assembly]: Apprentice [3D Printer Proficiency II]
[Assembler Proficiency II]
[Business]: Apprentice None
[Computer Science]: Incompetent None
[Electrical Engineering]: Apprentice None
[Mathematics]: Apprentice None
[Mechanics]: Journeyman [Jury Rigging II]
[Speed Tuning III]
[Metallurgy]: Journeyman [Alloy Compression I]
[Metaphysics]: Incompetent None
[Physics]: Apprentice [Lightweight Armor Optimization I]
[Mediumweight Armor Optimization III]



Abilities
[Superpublish]: Available. Can be activated once a year.


[125,1]
Profession: Apprentice Mech Designer
Specializations: None
Design Points: 40,210
Evaluation: An apprentice at the start of his true journey to greatness.
Evaluation: An apprentice at the start of his true journey to greatness.
Attributes
Strength: 0.8 Creativity: 1.0
Dexterity: 0.7 Concentration: 1.7
Endurance: 0.8 Neural Aptitude: F
Intelligence: 1.3
Skills
[Assembly]: Apprentice [3D Printer Proficiency II]
[Assembler Proficiency II]
[Business]: Apprentice None
[Computer Science]: Incompetent None
[Electrical Engineering]: Apprentice None
[Mathematics]: Apprentice None
[Mechanics]: Journeyman [Jury Rigging II]
[Speed Tuning III]
[Metallurgy]: Journeyman [Alloy Compression I]
[Metaphysics]: Incompetent None
[Physics]: Apprentice [Lightweight Armor Optimization I]
[Mediumweight Armor Optimization III]



Abilities
[Superpublish]: Available. Can be activated once a year.


[125,2]
Profession: Apprentice Mech Designer
Specializations: None
Design Points: 20,610
Evaluation: An apprentice at the start of his true journey.
Evaluation: An apprentice at the start of his true journey.
Attributes
Strength: 0.8 Creativity: 1.0
Dexterity: 0.8 Concentration: 1.7
Endurance: 0.8 Neural Aptitude: F
Intelligence: 1.8
Skills
[Assembly]: Apprentice [3D Printer Proficiency III]
[Assembler Proficiency III]
[Business]: Apprentice None
[Computer Science]: Incompetent None
[Electrical Engineering]: Apprentice [Structural Pathway Configuration II]
[Mathematics]: Apprentice None
[Mechanics]: Journeyman [Jury Rigging II]
[Speed Tuning III]
[Metallurgy]: Journeyman [Alloy Compression II]
[Metaphysics]: Incompetent None
[Physics]: Apprentice [Directed Energy Weapon Optimization II]
[Lightweight Armor Optimization I]
[Mediumweight Armor Optimization III]
[Melee Weapon Optimization II]



Abilities
[Superpublish]: Available. Can be activated once a year.


Chapter 165
Profession: Apprentice Mech Designer
Specializations: None
Design Points: 33,216
Evaluation: A young but foolhardy mech designer who braves danger like a moth drawn to flame.
Evaluation: A young but foolhardy mech designer who braves danger like a moth drawn to flame.
Attributes
Strength: 0.8 Creativity: 1.0
Dexterity: 0.8 Concentration: 1.7
Endurance: 0.8 Neural Aptitude: F
Intelligence: 1.8
Skills
[Assembly]: Apprentice [3D Printer Proficiency III]
[Assembler Proficiency III]
[Battle Mechatronics]: Apprentice None
[Business]: Apprentice None
[Computer Science]: Incompetent None
[Electrical Engineering]: Apprentice [Structural Pathway Configuration II]
[Mathematics]: Journeyman?? None
[Mechanics]: Journeyman [Jury Rigging II]
[Speed Tuning III]
[Metallurgy]: Journeyman [Alloy Compression II]
[Metaphysics]: Incompetent None
[Physics]: Apprentice [Directed Energy Weapon Optimization II]
[Lightweight Armor Optimization I]
[Mediumweight Armor Optimization III]
[Melee Weapon Optimization II]



Abilities
[Superpublish]: Available. Can be activated once a year.


Chapter 177
Profession: Apprentice Mech Designer
Specializations: None
Design Points: 1,648
Evaluation: A mech designer who braves the abyss.
Evaluation: A mech designer who braves the abyss.
Attributes
Strength: 1.1 Creativity: 1.0
Dexterity: 0.8 Concentration: 1.7
Endurance: 1.1 Neural Aptitude: F
Intelligence: 1.8
Skills
[Assembly]: Apprentice [3D Printer Proficiency III]
[Assembler Proficiency III]
[Battle Mechatronics]: Apprentice None
[Business]: Apprentice None
[Computer Science]: Incompetent None
[Electrical Engineering]: Apprentice [Structural Pathway Configuration II]
[Mathematics]: Apprentice?? None
[Mechanics]: Journeyman [Jury Rigging II]
[Speed Tuning III]
[Metallurgy]: Journeyman [Alloy Compression II]
[Metaphysics]: Incompetent None
[Physics]: Apprentice [Directed Energy Weapon Optimization II]
[Lightweight Armor Optimization I]
[Mediumweight Armor Optimization III]
[Melee Weapon Optimization II]



Abilities
[Superpublish]: Available. Can be activated once a year.


Chapter 188
Profession: Apprentice Mech Designer
Specializations: None
Design Points: 17,643
Evaluation: A post-human mech designer capable of surviving harsh environments without protection.
Evaluation: A post-human mech designer capable of surviving harsh environments without protection.
Attributes
Strength: 1.6 Creativity: 1.0
Dexterity: 0.5 Concentration: 1.7
Endurance: 2.2 Neural Aptitude: F
Intelligence: 1.8
Skills
[Assembly]: Apprentice [3D Printer Proficiency III]
[Assembler Proficiency III]
[Battle Mechatronics]: Apprentice None
[Business]: Apprentice None
[Computer Science]: Incompetent None
[Electrical Engineering]: Apprentice [Structural Pathway Configuration II]
[Mathematics]: Apprentice?? None
[Mechanics]: Journeyman [Jury Rigging II]
[Speed Tuning III]
[Metallurgy]: Journeyman [Alloy Compression II]
[Metaphysics]: Incompetent None
[Physics]: Apprentice [Directed Energy Weapon Optimization II]
[Lightweight Armor Optimization I]
[Mediumweight Armor Optimization III]
[Melee Weapon Optimization II]



Abilities
[Superpublish]: Available. Can be activated once a year.


Chapter 189
Profession: Apprentice Mech Designer
Specializations: None
Design Points: 6,843
Evaluation: A post-human mech designer capable of surviving harsh environments without protection.
Evaluation: A post-human mech designer capable of surviving harsh environments without protection.
Attributes
Strength: 1.6 Creativity: 1.0
Dexterity: 0.8 Concentration: 1.7
Endurance: 2.2 Neural Aptitude: F
Intelligence: 1.8
Skills
[Assembly]: Apprentice [3D Printer Proficiency III]
[Assembler Proficiency III]
[Battle Mechatronics]: Apprentice None
[Business]: Apprentice None
[Computer Science]: Incompetent None
[Electrical Engineering]: Apprentice [Structural Pathway Configuration II]
[Mathematics]: Apprentice None
[Mechanics]: Journeyman [Jury Rigging III]
[Speed Tuning III]
[Metallurgy]: Journeyman [Alloy Compression II]
[Metaphysics]: Incompetent None
[Physics]: Apprentice [Directed Energy Weapon Optimization II]
[Lightweight Armor Optimization I]
[Mediumweight Armor Optimization III]
[Melee Weapon Optimization II]
[Salvaging]: Apprentice None
[Signals and Communications]: Apprentice None
Abilities
[Superpublish]: Available. Can be activated once a year.


[Apprentice Mech Designer Ch201-400][]

Chapter 236
Profession: Apprentice Mech Designer
Specializations: None
Design Points: 112,530
Evaluation: A post-human mech designer with a random collection of Skills.
Evaluation: A post-human mech designer with a random collection of Skills.
Attributes
Strength: 1.3 Creativity: 1.9
Dexterity: 0.8 Concentration: 1.7
Endurance: 1.9 Neural Aptitude: F
Intelligence: 1.8
Skills
[Assembly]: Apprentice [3D Printer Proficiency III]
[Assembler Proficiency III]
[Battle Mechatronics]: Apprentice None
[Business]: Apprentice None
[Computer Science]: Incompetent None
[Electrical Engineering]: Apprentice [Structural Pathway Configuration II]
[Mathematics]: Journeyman None
[Mechanics]: Journeyman [Jury Rigging III]
[Speed Tuning III]
[Metallurgy]: Journeyman [Alloy Compression II]
[Metaphysics]: Incompetent None
[Physics]: Apprentice [Directed Energy Weapon Optimization II]
[Lightweight Armor Optimization I]
[Mediumweight Armor Optimization III]
[Melee Weapon Optimization II]
[Salvaging]: Apprentice None
[Signals and Communications]: Apprentice None
Abilities
[Superpublish]: Available. Can be activated once a year.


Chapter 245
Profession: Apprentice Mech Designer
Specializations: None
Design Points: 97,279
Evaluation: A post-human mech designer with a random collection of Skills.
Evaluation: A post-human mech designer with a random collection of Skills.
Attributes
Strength: 1.3 Creativity: 1.9
Dexterity: 0.8 Concentration: 1.7
Endurance: 1.9 Neural Aptitude: F
Intelligence: 1.8
Skills
[Assembly]: Apprentice [3D Printer Proficiency III]
[Assembler Proficiency III]
[Battle Mechatronics]: Apprentice None
[Business]: Apprentice None
[Computer Science]: Incompetent None
[Electrical Engineering]: Apprentice [Structural Pathway Configuration II]
[Mathematics]: Journeyman None
[Mechanics]: Journeyman [Jury Rigging III]
[Speed Tuning III]
[Metallurgy]: Journeyman [Alloy Compression II]
[Metaphysics]: Incompetent None
[Physics]: Journeyman [Directed Energy Weapon Optimization II]
[Lightweight Armor Optimization I]
[Mediumweight Armor Optimization III]
[Melee Weapon Optimization II]
[Salvaging]: Apprentice None
[Signals and Communications]: Apprentice None
Abilities
[Superpublish]: Available. Can be activated once a year.


Chapter 338
Profession: Apprentice Mech Designer
Specializations: None
Design Points: 223,356
Evaluation: A post-human mech designer with a random collection of Skills.
Evaluation: A post-human mech designer with a random collection of Skills.
Attributes
Strength: 1.3 Creativity: 1.9
Dexterity: 0.8 Concentration: 1.7
Endurance: 1.9 Neural Aptitude: F
Intelligence: 1.8
Skills
[Assembly]: Journeyman [3D Printer Proficiency III]
[Assembler Proficiency III]
[Battle Mechatronics]: Apprentice [Knight Mech Mastery I]
[Business]: Apprentice None
[Computer Science]: Incompetent None
[Electrical Engineering]: Journeyman [Structural Pathway Configuration III]
[Energy Storage IV]
[Conductors III]
[Mathematics]: Journeyman None
[Mechanics]: Journeyman [Jury Rigging III]
[Speed Tuning IV]
[Metallurgy]: Journeyman [Alloy Compression III]
[Metaphysics]: Incompetent None
[Physics]: Journeyman [Directed Energy Weapon Optimization II]
[Lightweight Armor Optimization I]
[Mediumweight Armor Optimization IV]
[Melee Weapon Optimization IV]
[Salvaging]: Apprentice None
[Signals and Communications]: Journeyman None
Abilities
[Superpublish]: Available. Can be activated once a year.


Chapter 351
Profession: Apprentice Mech Designer
Specializations: None
Design Points: 8,353
Evaluation: A post-human mech designer pioneering the field of metaphysics.
Evaluation: A post-human mech designer pioneering the field of metaphysics.
Attributes
Strength: 1.3 Creativity: 1.9
Dexterity: 0.8 Concentration: 1.7
Endurance: 1.9 Neural Aptitude: F
Intelligence: 1.8 Spirituality: 0.4
Skills
[Assembly]: Journeyman [3D Printer Proficiency III]
[Assembler Proficiency III]
[Battle Mechatronics]: Apprentice [Knight Mech Mastery I]
[Business]: Apprentice None
[Computer Science]: Incompetent None
[Electrical Engineering]: Journeyman [Structural Pathway Configuration III]
[Energy Storage IV]
[Conductors III]
[Materials Science]: Journeyman [Crystallography II]
[Crystal Laser Propagation II]
[Mathematics]: Journeyman None
[Mechanics]: Journeyman [Jury Rigging III]
[Speed Tuning IV]
[Metallurgy]: Journeyman [Alloy Compression III]
[Metaphysics]: Novice [X-Factor II]
[Physics]: Journeyman [Directed Energy Weapon Optimization II]
[Gamma Laser Weapons I]
[Lightweight Armor Optimization I]
[Mediumweight Armor Optimization IV]
[Melee Weapon Optimization IV]
[Rapid-Fire Laser Weapon Operation II]
[Optics III]
[Salvaging]: Apprentice None
[Signals and Communications]: Journeyman None
Abilities
[Superpublish]: Available. Can be activated once a year.


Chapter 359
Profession: Apprentice Mech Designer
Specializations: None
Design Points: 8,353
Evaluation: A post-human mech designer pioneering the field of metaphysics.
Evaluation: A post-human mech designer pioneering the field of metaphysics.
Attributes
Strength: 1.3 Creativity: 2.0
Dexterity: 0.8 Concentration: 2.0
Endurance: 1.9 Neural Aptitude: F
Intelligence: 2.1 Spirituality: 0.4
Skills
[Assembly]: Journeyman [3D Printer Proficiency III]
[Assembler Proficiency III]
[Battle Mechatronics]: Apprentice [Knight Mech Mastery I]
[Business]: Apprentice None
[Computer Science]: Incompetent None
[Electrical Engineering]: Journeyman [Structural Pathway Configuration III]
[Energy Storage IV]
[Conductors III]
[Materials Science]: Journeyman [Crystallography II]
[Crystal Laser Propagation II]
[Mathematics]: Journeyman None
[Mechanics]: Journeyman [Jury Rigging III]
[Speed Tuning IV]
[Metallurgy]: Journeyman [Alloy Compression III]
[Metaphysics]: Novice [X-Factor II]
[Physics]: Journeyman [Directed Energy Weapon Optimization II]
[Gamma Laser Weapons I]
[Lightweight Armor Optimization I]
[Mediumweight Armor Optimization IV]
[Melee Weapon Optimization IV]
[Rapid-Fire Laser Weapon Operation II]
[Optics III]
[Salvaging]: Apprentice None
[Signals and Communications]: Journeyman None
Abilities
[Superpublish]: Available. Can be activated once a year.


[Apprentice Mech Designer Ch401+][]

Chapter 1069
Profession: Apprentice Mech Designer
Specializations: None
Design Points: 421,612
Evaluation: A post-human mech designer who has almost advanced to Journeyman.
Evaluation: A post-human mech designer who has almost advanced to Journeyman.
Attributes
Strength: 1.4 Creativity: 2.1
Dexterity: 1.0 Concentration: 2.1
Endurance: 2.0 Neural Aptitude: F
Intelligence: 2.2 Spirituality: 0.8
Skills
[Assembly]: Journeyman [3D Printer Proficiency IV]
[Assembler Proficiency IV]
[Battle Mechatronics]: Apprentice [Knight Mech Mastery I]
[Rifleman Mech Mastery I]
[Business]: Apprentice None
[Computer Science]: Apprentice [Mech Hacking II]
[Electrical Engineering]: Journeyman [Structural Pathway Configuration IV]
[Energy Storage IV]
[Conductors III]
[Ultracompact Energy Storage I]
[Materials Science]: Journeyman [Crystallography II]
[Crystal Laser Propagation II]
[Mathematics]: Journeyman None
[Mechanics]: Journeyman [Jury Rigging IV]
[Speed Tuning IV]
[Metallurgy]: Journeyman [Alloy Compression III]
[Metaphysics]: Novice [X-Factor IV]
[Spiritual Vision II]
[Spiritual Exploration I]
[Interfacing]: Novice None
[Physics]: Senior [Directed Energy Weapon Optimization III]
[Gamma Laser Weapons I]
[Lightweight Armor Optimization II]
[Mediumweight Armor Optimization IV]
[Melee Weapon Optimization IV]
[Rapid-Fire Laser Weapon Operation II]
[Optics III]
[Propulsion]: Incompetent [Flight Systems I]
[Salvaging]: Apprentice [Field Repairs III]
[Signals and Communications]: Journeyman [Anti-Stealth Detection II]
[Stealth and Cloaking]: Novice None
Abilities
[Superpublish]: Available. Can be activated once a year.


[Journeyman Mech Designer][]

Chapter 1137
Profession: Journeyman Mech Designer
Specializations: Spiritual Man-Machine Symbiosis
Design Points: 328,742
Evaluation: A young Journeyman Mech Designer with a very distinct specialty.
Evaluation: A young Journeyman Mech Designer with a very distinct specialty.
Attributes
Strength: 1.4 Creativity: 2.1
Dexterity: 1.0 Concentration: 2.1
Endurance: 2.0 Neural Aptitude: F
Intelligence: 2.2 Spirituality: 1.3
Skills
[Assembly]: Journeyman [3D Printer Proficiency IV]
[Assembler Proficiency IV]
[Battle Mechatronics]: Apprentice [Knight Mech Mastery I]
[Rifleman Mech Mastery I]
[Business]: Apprentice None
[Computer Science]: Apprentice [Mech Hacking II]
[Electrical Engineering]: Journeyman [Structural Pathway Configuration IV]
[Energy Storage IV]
[Conductors III]
[Ultracompact Energy Storage I]
[Materials Science]: Journeyman [Crystallography II]
[Crystal Laser Propagation II]
[Mathematics]: Journeyman None
[Mechanics]: Journeyman [Jury Rigging IV]
[Speed Tuning IV]
[Metallurgy]: Journeyman [Alloy Compression III]
[Metaphysics]: Novice [X-Factor IV]
[Spiritual Vision II]
[Spiritual Exploration I]
[Interfacing]: Novice None
[Physics]: Senior [Directed Energy Weapon Optimization III]
[Gamma Laser Weapons I]
[Lightweight Armor Optimization II]
[Mediumweight Armor Optimization IV]
[Melee Weapon Optimization IV]
[Rapid-Fire Laser Weapon Operation II]
[Optics III]
[Propulsion]: Incompetent [Flight Systems I]
[Salvaging]: Apprentice [Field Repairs III]
[Signals and Communications]: Journeyman [Anti-Stealth Detection II]
[Stealth and Cloaking]: Novice None
Abilities
[Superpublish]: Available. Can be activated once a year.
[Inventorize]: Unavailable.
Chapter 1288
Profession: Journeyman Mech Designer
Specializations: Spiritual Man-Machine Symbiosis
Design Points: 276,167
Evaluation: A young Journeyman Mech Designer at the start of developing his unique design philosophy.
Evaluation: A young Journeyman Mech Designer at the start of developing his unique design philosophy.
Attributes
Strength: 1.4 Creativity: 2.1
Dexterity: 1.0 Concentration: 2.1
Endurance: 2.0 Neural Aptitude: F
Intelligence: 2.2 Spirituality: 1.4
Skills
[Assembly]: Journeyman [3D Printer Proficiency IV]
[Assembler Proficiency IV]
[Battle Mechatronics]: Apprentice [Knight Mech Mastery I]
[Rifleman Mech Mastery I]
[Space Knight Mastery I]
[Hero Mech Mastery I]
[Business]: Apprentice None
[Computer Science]: Apprentice [Mech Hacking II]
[Electrical Engineering]: Journeyman [Structural Pathway Configuration IV]
[Energy Storage IV]
[Conductors III]
[Ultracompact Energy Storage I]
[Materials Science]: Journeyman [Crystallography III]
[Crystal Laser Propagation II]
[Lithic Materials I]
[Mathematics]: Journeyman None
[Mechanics]: Journeyman [Jury Rigging IV]
[Speed Tuning IV]
[Metallurgy]: Journeyman [Alloy Compression III]
[Metaphysics]: Apprentice [X-Factor IV]
[Spiritual Vision II]
[Spiritual Exploration I]
[Spiritual Projection I]
[Spiritual Empowerment I]
[Spiritual Imprint Manipulation I]
[Spiritual Masking I]
[Interfacing]: Novice None
[Physics]: Senior [Directed Energy Weapon Optimization III]
[Gamma Laser Weapons I]
[Lightweight Armor Optimization II]
[Mediumweight Armor Optimization IV]
[Melee Weapon Optimization IV]
[Rapid-Fire Laser Weapon Operation II]
[Optics III]
[Propulsion]: Journeyman [Flight Systems IV]
[Salvaging]: Apprentice [Field Repairs III]
[Signals and Communications]: Journeyman [Anti-Stealth Detection II]
[Stealth and Cloaking]: Novice None
Abilities
[Superpublish]: Available. Can be activated once a year.
[Inventorize]: Unavailable.
Chapter 1581
Profession: Journeyman Mech Designer
Specializations: Spiritual Man-Machine Symbiosis
Design Points: 1,183,622
Evaluation: A qualified Journeyman Mech Designer with developing spiritual abilities.
Evaluation: A qualified Journeyman Mech Designer with developing spiritual abilities.
Attributes
Strength: 1.6 Creativity: 2.1
Dexterity: 1.6 Concentration: 2.1
Endurance: 2.0 Neural Aptitude: F
Intelligence: 2.2 Spirituality: 1.8
Skills
[Assembly]: Journeyman [3D Printer Proficiency IV]
[Assembler Proficiency IV]
[Masterwork Mech Assembly I]
[Battle Mechatronics]: Apprentice [Knight Mech Mastery I]
[Rifleman Mech Mastery I]
[Space Knight Mastery I]
[Hero Mech Mastery I]
[Custom Mech Design II]
[Business]: Apprentice None
[Computer Science]: Journeyman [Mech Hacking II]
[Electrical Engineering]: Journeyman [Structural Pathway Configuration IV]
[Energy Storage IV]
[Conductors III]
[Ultracompact Energy Storage I]
[Materials Science]: Journeyman [Crystallography III]
[Crystal Laser Propagation II]
[Lithic Materials I]
[Mathematics]: Journeyman [Simulations IV]
[Mechanics]: Senior [Jury Rigging IV]
[Speed Tuning IV]
[Mechanical Fault Detection I]
[Fine Motion Control I]
[Metallurgy]: Senior [Alloy Compression III]
[Fixed Armor Specialization III]
[Flexible Armor Specialization I]
[Smart Metal IV]
[ASMAS III]
[Internal Structure Specialization I]
[Metaphysics]: Apprentice [X-Factor IV]
[Spiritual Senses II]
[Spiritual Exploration I]
[Spiritual Manipulation II]
[Spiritual Engineering II]???
[Interfacing]: Novice None
[Physics]: Senior [Directed Energy Weapon Optimization III]
[Gamma Laser Weapons I]
[Lightweight Armor Optimization II]
[Mediumweight Armor Optimization IV]
[Melee Weapon Optimization IV]
[Polarizing Shielding II]
[Rapid-Fire Laser Weapon Operation II]
[Optics III]
[Ballistic Weapon Optimization IV]
[Propulsion]: Journeyman [Flight Systems IV]
[Salvaging]: Apprentice [Field Repairs III]
[Signals and Communications]: Journeyman [Anti-Stealth Detection II]
[Stealth and Cloaking]: Novice None
Abilities
[Superpublish]: Available. Can be activated once a year.
[Inventorize]: Unavailable.
Chapter 1749
Profession: Journeyman Mech Designer
Specializations: Spiritual Man-Machine Symbiosis
Design Points: 1,333,622
Evaluation: A qualified Journeyman Mech Designer whose products gained prominence for their unique and distinctive glows.
Evaluation: A qualified Journeyman Mech Designer whose products gained prominence for their unique and distinctive glows.
Attributes
Strength: 1.6 Creativity: 2.1
Dexterity: 1.6 Concentration: 2.1
Endurance: 2.0 Neural Aptitude: F
Intelligence: 2.2 Spirituality: 1.8
Skills
[Assembly]: Journeyman [3D Printer Proficiency IV]
[Assembler Proficiency IV]
[Masterwork Mech Assembly I]
[Battle Mechatronics]: Apprentice [Knight Mech Mastery I]
[Rifleman Mech Mastery I]
[Space Knight Mastery I]
[Hero Mech Mastery I]
[Custom Mech Design III]
[Business]: Apprentice None
[Computer Science]: Journeyman [Mech Hacking III]
[Programming III]
[Electrical Engineering]: Journeyman [Structural Pathway Configuration IV]
[Energy Storage IV]
[Conductors III]
[Ultracompact Energy Storage I]
[Power Reactors I]
[Materials Science]: Journeyman [Crystallography III]
[Crystal Laser Propagation II]
[Lithic Materials I]
[Mathematics]: Journeyman [Simulations IV]
[Mechanics]: Senior [Jury Rigging IV]
[Speed Tuning IV]
[Mechanical Fault Detection I]
[Fine Motion Control I]
[Metallurgy]: Senior [Alloy Compression III]
[Fixed Armor Specialization III]
[Flexible Armor Specialization I]
[Smart Metal IV]
[ASMAS III]
[Internal Structure Specialization I]
[Metaphysics]: Apprentice [X-Factor IV]
[Spiritual Senses II]
[Spiritual Exploration I]
[Spiritual Manipulation II]
[Spiritual Engineering II]
[Interfacing]: Novice [Neural Interface Optimization I]
[Physics]: Senior [Directed Energy Weapon Optimization III]
[Gamma Laser Weapons I]
[Lightweight Armor Optimization II]
[Mediumweight Armor Optimization IV]
[Melee Weapon Optimization IV]
[Polarizing Shielding II]
[Rapid-Fire Laser Weapon Operation II]
[Optics III]
[Ballistic Weapon Optimization IV]
[Propulsion]: Journeyman [Flight Systems IV]
[Salvaging]: Apprentice [Field Repairs III]
[Signals and Communications]: Journeyman [Anti-Stealth Detection II]
[Stealth and Cloaking]: Novice None
Abilities
[Superpublish]: Available. Can be activated once a year.
[Inventorize]: Unavailable.
Chapter 2090
Profession: Journeyman Mech Designer
Specializations: Spiritual Man-Machine Symbiosis
Design Points: 332,342
Evaluation: A qualified Journeyman Mech Designer whose products gained prominence for their unique and distinctive glows.
Evaluation: A qualified Journeyman Mech Designer whose products gained prominence for their unique and distinctive glows.
Attributes
Strength: 1.6 Creativity: 2.1
Dexterity: 1.6 Concentration: 2.1
Endurance: 2.0 Neural Aptitude: F
Intelligence: 2.4 Spirituality: 1.9
Skills
[Assembly]: Journeyman [3D Printer Proficiency V]
[Assembler Proficiency V]
[Masterwork Mech Assembly II]
[Battle Mechatronics]: Apprentice [Knight Mech Mastery I]
[Rifleman Mech Mastery I]
[Space Knight Mastery I]
[Hero Mech Mastery I]
[Light Skirmisher Mastery I]
[Custom Mech Design III]
[Business]: Apprentice None
[Computer Science]: Journeyman [Mech Hacking III]
[Programming IV]
[Electrical Engineering]: Journeyman [Structural Pathway Configuration V]
[Energy Storage V]
[Conductors IV]
[Ultracompact Energy Storage I]
[Power Reactors II]
[Materials Science]: Journeyman [Crystallography III]
[Crystal Laser Propagation II]
[Lithic Materials I]
[Mathematics]: Journeyman [Simulations V]
[Mechanics]: Senior [Jury Rigging IV]
[Speed Tuning IV]
[Mechanical Fault Detection I]
[Fine Motion Control I]
[Metallurgy]: Senior [Alloy Compression IV]
[Fixed Armor Specialization IV]
[Flexible Armor Specialization I]
[Smart Metal IV]
[ASMAS III]
[Internal Structure Specialization I]
[Metaphysics]: Apprentice [X-Factor IV]
[Spiritual Senses II]
[Spiritual Exploration I]
[Spiritual Manipulation II]
[Spiritual Engineering II]
[Interfacing]: Novice [Neural Interface Optimization I]
[Physics]: Senior [Directed Energy Weapon Optimization III]
[Gamma Laser Weapons I]
[Lightweight Armor Optimization II]
[Mediumweight Armor Optimization IV]
[Melee Weapon Optimization IV]
[Polarizing Shielding II]
[Rapid-Fire Laser Weapon Operation II]
[Optics III]
[Ballistic Weapon Optimization IV]
[Propulsion]: Journeyman [Flight Systems IV]
[Salvaging]: Apprentice [Field Repairs III]
[Signals and Communications]: Journeyman [Anti-Stealth Detection II]
[Stealth and Cloaking]: Novice None
Abilities
[Superpublish]: Unavailable.
[Inventorize]: Unavailable.
Chapter 2646
Profession: Journeyman Mech Designer
Specializations: Spiritual Man-Machine Symbiosis
Design Points: 457,342
Evaluation: A competent Journeyman Mech Designer who has made progress in the mysteries of life, mechs and synergy.
Evaluation: A competent Journeyman Mech Designer who has made progress in the mysteries of life, mechs and synergy.
Attributes
Strength: 1.6 Creativity: 2.1
Dexterity: 1.6 Concentration: 2.2
Endurance: 2.0 Neural Aptitude: F
Intelligence: 2.4 Spirituality: 2.1
Skills
[Assembly]: Journeyman [3D Printer Proficiency V]
[Assembler Proficiency V]
[Masterwork Mech Assembly III]
[Battle Mechatronics]: Journeyman [Knight Mech Mastery I]
[Rifleman Mech Mastery I]
[Space Knight Mastery I]
[Hero Mech Mastery I]
[Light Skirmisher Mastery I]
[Custom Mech Design III]
[Business]: Apprentice None
[Computer Science]: Journeyman [Mech Hacking III]
[Programming IV]
[Electrical Engineering]: Senior [Structural Pathway Configuration V]
[Energy Storage V]
[Conductors IV]
[Ultracompact Energy Storage I]
[Power Reactors II]
[Dense Energy Transmissions I]
[Materials Science]: Journeyman [Crystallography IV]
[Crystal Laser Propagation IV]
[Lithic Materials I]
[Heat-Resistant Materials I]
[Luminar Crystals III]
[Mathematics]: Journeyman [Simulations V]
[Mechanics]: Senior [Jury Rigging IV]
[Speed Tuning IV]
[Mechanical Fault Detection I]
[Fine Motion Control I]
[Heavy Mech Design III]
[Metallurgy]: Senior [Alloy Compression IV]
[Fixed Armor Specialization IV]
[Flexible Armor Specialization I]
[Smart Metal IV]
[ASMAS III]
[Internal Structure Specialization II]
[Metaphysics]: Apprentice [X-Factor V]
[Spiritual Senses II]
[Spiritual Exploration I]
[Spiritual Manipulation III]
[Spiritual Engineering III]
[Interfacing]: Novice [Neural Interface Optimization I]
[Physics]: Senior [Directed Energy Weapon Optimization IV]
[Gamma Laser Weapons II]
[Lightweight Armor Optimization II]
[Mediumweight Armor Optimization IV]
[Melee Weapon Optimization IV]
[Polarizing Shielding II]
[Rapid-Fire Laser Weapon Operation IV]
[Optics IV]
[Ballistic Weapon Optimization IV]
[Propulsion]: Journeyman [Flight Systems IV]
[Salvaging]: Apprentice [Field Repairs III]
[Signals and Communications]: Journeyman [Anti-Stealth Detection III]
[Active ECM Systems II]
[Passive ECM Systems II]
[Stealth and Cloaking]: Journeyman None
Abilities
[Superpublish]: Unavailable.
[Inventorize]: Unavailable.
Chapter 3117
Profession: Journeyman Mech Designer
Specializations: Spiritual Man-Machine Symbiosis
Design Points: 175,142
Evaluation: A competent Journeyman Mech Designer who has made progress in the mysteries of life, mechs and synergy.
Evaluation: A competent Journeyman Mech Designer who has made progress in the mysteries of life, mechs and synergy.
Attributes
Strength: 1.6 Creativity: 2.2
Dexterity: 1.6 Concentration: 2.7
Endurance: 2.0 Neural Aptitude: F
Intelligence: 2.4 Spirituality: 4.9
Skills
[Assembly]: Journeyman [3D Printer Proficiency V]
[Assembler Proficiency V]
[Masterwork Mech Assembly III]
[Battle Mechatronics]: Journeyman [Knight Mech Mastery I]
[Rifleman Mech Mastery I]
[Space Knight Mastery I]
[Hero Mech Mastery I]
[Light Skirmisher Mastery I]
[Custom Mech Design III]
[Business]: Apprentice None
[Computer Science]: Journeyman [Mech Hacking III]
[Programming IV]
[Electrical Engineering]: Senior [Structural Pathway Configuration V]
[Energy Storage V]
[Conductors IV]
[Ultracompact Energy Storage II]
[Power Reactors II]
[Dense Energy Transmissions II]
[Materials Science]: Journeyman [Crystallography V]
[Crystal Laser Propagation V]
[Lithic Materials I]
[Heat-Resistant Materials I]
[Luminar Crystals IV]
[Mathematics]: Journeyman [Simulations V]
[Mechanics]: Senior [Jury Rigging V]
[Speed Tuning IV]
[Mechanical Fault Detection III]
[Fine Motion Control II]
[Heavy Mech Design III]
[Metallurgy]: Senior [Alloy Compression V]
[Fixed Armor Specialization IV]
[Flexible Armor Specialization I]
[Smart Metal IV]
[ASMAS III]
[Internal Structure Specialization III]
[Metaphysics]: Journeyman [X-Factor V]
[Spiritual Senses IV]
[Spiritual Exploration II]
[Spiritual Manipulation V]
[Spiritual Engineering III]
[Spiritual Energy Processing V]
[Interfacing]: Novice [Neural Interface Optimization I]
[Physics]: Senior [Directed Energy Weapon Optimization V]
[Gamma Laser Weapons II]
[Lightweight Armor Optimization II]
[Mediumweight Armor Optimization IV]
[Melee Weapon Optimization IV]
[Polarizing Shielding II]
[Rapid-Fire Laser Weapon Operation IV]
[Optics V]
[Ballistic Weapon Optimization IV]
[Propulsion]: Journeyman [Flight Systems IV]
[Propulsion Boosters I]
[Salvaging]: Apprentice [Field Repairs IV]
[Signals and Communications]: Journeyman [Anti-Stealth Detection III]
[Active ECM Systems II]
[Passive ECM Systems II]
[Stealth and Cloaking]: Journeyman None
Abilities
[Superpublish]: Available. Can be activated once a year.
[Inventorize]: Unavailable.
Chapter 4192
Profession: Journeyman Mech Designer
Specializations: Mutual Growth
Ascension Points: 34
Evaluation:
Attributes
Strength: 1.6 Creativity: 2.5
Dexterity: 1.7 Concentration: 3.2
Endurance: 2.0 Neural Aptitude: F
Intelligence: 2.6 Spirituality: 10.6
Skills
[Assembly]: Journeyman [3D Printer Proficiency V]
[Assembler Proficiency V]
[Masterwork Mech Assembly III]
[Battle Mechatronics]: Journeyman [Knight Mech Mastery I]
[Rifleman Mech Mastery I]
[Space Knight Mastery I]
[Hero Mech Mastery I]
[Light Skirmisher Mastery I]
[Custom Mech Design III]
[Beast Mech Design V] (Chapter 4193)
[Business]: Apprentice None
[Computer Science]: Journeyman [Mech Hacking III]
[Programming IV]
[Electrical Engineering]: Senior [Structural Pathway Configuration V]
[Energy Storage V]
[Conductors IV]
[Ultracompact Energy Storage II]
[Power Reactors II]
[Dense Energy Transmissions II]
[Materials Science]: Journeyman [Crystallography V]
[Crystal Laser Propagation V]
[Lithic Materials I]
[Heat-Resistant Materials I]
[Luminar Crystals IV]
[Mathematics]: Journeyman [Simulations V]
[Mechanics]: Senior [Jury Rigging V]
[Speed Tuning IV]
[Mechanical Fault Detection III]
[Fine Motion Control II]
[Heavy Mech Design III]
[Metallurgy]: Senior [Alloy Compression V]
[Fixed Armor Specialization IV]
[Flexible Armor Specialization I]
[Smart Metal IV]
[ASMAS III]
[Internal Structure Specialization III]
[Metaphysics]: Journeyman [X-Factor V]
[Spiritual Senses IV]
[Spiritual Exploration II]
[Spiritual Manipulation V]
[Spiritual Engineering III]
[Spiritual Energy Processing V]
[Spiritual Blood Theory I] (Chapter 4470)
[Interfacing]: Novice [Neural Interface Optimization I]
[Physics]: Senior [Directed Energy Weapon Optimization V]
[Gamma Laser Weapons II]
[Lightweight Armor Optimization II]
[Mediumweight Armor Optimization IV]
[Melee Weapon Optimization IV]
[Polarizing Shielding II]
[Rapid-Fire Laser Weapon Operation IV]
[Optics V]
[Ballistic Weapon Optimization IV]
[Propulsion]: Journeyman [Flight Systems IV]
[Propulsion Boosters I]
[Salvaging]: Apprentice [Field Repairs IV]
[Signals and Communications]: Journeyman [Anti-Stealth Detection III]
[Active ECM Systems II]
[Passive ECM Systems II]
[Stealth and Cloaking]: Senior (Chapter 4193) None
Abilities
[Superpublish]: Available. Can be activated once a year.
[Inventorize]: Available. Can be activated a single time.
[Time Gate]: Available. Can be activated once a year.

Chapter 4470

[Biotechnology]: Novice - [Biomechs I] - [Blood Cult Scarlet Oak Tree Cultivation III] - [Dendrology I] - [Genetics] - [Genetic Modification I]

[Spiritual Blood Theory I]

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